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Puzznic

Puzznic Screenshots

Amiga version

Puzznic Amiga Taito logo

Taito logo

Puzznic Amiga Loading screen

Loading screen

Puzznic Amiga Title screen

Title screen

Puzznic Amiga Stage selection screen

Stage selection screen

Puzznic Amiga Gameplay on the first level

Gameplay on the first level

Puzznic Amiga some puzzles don't have a lot of room to work in

some puzzles don't have a lot of room to work in

Puzznic Amiga Some puzzles, like this one, have moving pieces

Some puzzles, like this one, have moving pieces

Puzznic Amiga One diamond left, looks like I'm stuck now

One diamond left, looks like I'm stuck now


Puzznic Screenshots

Amstrad CPC version

Puzznic Amstrad CPC Loading screen

Loading screen

Puzznic Amstrad CPC Title screen

Title screen

Puzznic Amstrad CPC Stage selection screen

Stage selection screen

Puzznic Amstrad CPC The first puzzle should be straightforward

The first puzzle should be straightforward

Puzznic Amstrad CPC Each level has a different puzzle to solve

Each level has a different puzzle to solve

Puzznic Amstrad CPC Some puzzles, like this one, have moving pieces

Some puzzles, like this one, have moving pieces

Puzznic Amstrad CPC Uh oh, one piece left; guess I'm stuck

Uh oh, one piece left; guess I'm stuck

Puzznic Amstrad CPC High score list

High score list


Puzznic Screenshots

Arcade version

Puzznic Arcade Title Screen.

Title Screen.

Puzznic Arcade Level Select.

Level Select.

Puzznic Arcade Level 1-1.

Level 1-1.

Puzznic Arcade Move the block.

Move the block.

Puzznic Arcade Clear!!

Clear!!

Puzznic Arcade Level 1-2.

Level 1-2.

Puzznic Arcade Playing level 1-3

Playing level 1-3


Puzznic Screenshots

Atari ST version

Puzznic Atari ST Title screen

Title screen

Puzznic Atari ST Stage selection screen

Stage selection screen

Puzznic Atari ST The first puzzle should be straightforward

The first puzzle should be straightforward

Puzznic Atari ST Each puzzle has a different shape

Each puzzle has a different shape

Puzznic Atari ST Some puzzles have moving pieces

Some puzzles have moving pieces

Puzznic Atari ST Uh oh, one piece left; guess I'm stuck

Uh oh, one piece left; guess I'm stuck


Puzznic Screenshots

Commodore 64 version

Puzznic Commodore 64 Loading screen

Loading screen

Puzznic Commodore 64 Title screen

Title screen

Puzznic Commodore 64 Select the next stage

Select the next stage

Puzznic Commodore 64 The first few puzzles are relatively easy

The first few puzzles are relatively easy

Puzznic Commodore 64 Each level presents a different challenge

Each level presents a different challenge

Puzznic Commodore 64 Hmm, how to complete this puzzle?

Hmm, how to complete this puzzle?

Puzznic Commodore 64 Not a lot of room to work with here

Not a lot of room to work with here


Puzznic Screenshots

DOS version

Puzznic DOS Taito logo (VGA)

Taito logo (VGA)

Puzznic DOS Title screen (VGA)

Title screen (VGA)

Puzznic DOS The stage selection screen (VGA)

The stage selection screen (VGA)

Puzznic DOS Beginning the first puzzle (VGA)

Beginning the first puzzle (VGA)

Puzznic DOS Each puzzle has a different shape (VGA)

Each puzzle has a different shape (VGA)

Puzznic DOS Some puzzles, like this one, have some moving blocks (VGA)

Some puzzles, like this one, have some moving blocks (VGA)

Puzznic DOS Small puzzles may be trickier than they look! (VGA)

Small puzzles may be trickier than they look! (VGA)

Puzznic DOS Taito logo (CGA color)

Taito logo (CGA color)

Puzznic DOS Title screen (CGA color)

Title screen (CGA color)

Puzznic DOS Gameplay on the second puzzle (CGA color)

Gameplay on the second puzzle (CGA color)

Puzznic DOS You don't start out with much room on this puzzle (CGA color)

You don't start out with much room on this puzzle (CGA color)

Puzznic DOS This puzzle doesn't seem too hard... (CGA monochrome)

This puzzle doesn't seem too hard... (CGA monochrome)

Puzznic DOS Title screen (Hercules Monochrome)

Title screen (Hercules Monochrome)

Puzznic DOS Beginning the first puzzle (Hercules Monochrome)

Beginning the first puzzle (Hercules Monochrome)

Puzznic DOS Checking copy protection

Checking copy protection

Puzznic DOS Setup Graphic card

Setup Graphic card

Puzznic DOS Select 1 or 2 players (EGA/VGA)

Select 1 or 2 players (EGA/VGA)

Puzznic DOS Get Ready Player 1 (EGA/VGA)

Get Ready Player 1 (EGA/VGA)

Puzznic DOS Level 6-1 before start (EGA/VGA)

Level 6-1 before start (EGA/VGA)

Puzznic DOS Out of Time (EGA/VGA)

Out of Time (EGA/VGA)

Puzznic DOS Hall of Fame (EGA/VGA, Default)

Hall of Fame (EGA/VGA, Default)

Puzznic DOS The stage selection screen (CGA)

The stage selection screen (CGA)

Puzznic DOS Title Screen 2 (CGA)

Title Screen 2 (CGA)

Puzznic DOS Select 1 or 2 players (CGA)

Select 1 or 2 players (CGA)

Puzznic DOS Level 1-1 (Demo Mode) (CGA)

Level 1-1 (Demo Mode) (CGA)

Puzznic DOS Level 6-1 before start (CGA)

Level 6-1 before start (CGA)

Puzznic DOS Out of Time (CGA)

Out of Time (CGA)

Puzznic DOS Hall of Fame (CGA, Default)

Hall of Fame (CGA, Default)


Puzznic Screenshots

FM Towns version

Puzznic FM Towns Loading screen

Loading screen

Puzznic FM Towns Title screen

Title screen

Puzznic FM Towns Demonstration/tutorial

Demonstration/tutorial

Puzznic FM Towns Main menu

Main menu

Puzznic FM Towns Options screen. GAL on? Yes please.

Options screen. GAL on? Yes please.

Puzznic FM Towns Construction mode where you can design your own levels

Construction mode where you can design your own levels

Puzznic FM Towns Select start problems? Well, if you say so

Select start problems? Well, if you say so

Puzznic FM Towns First level. Gal and Bomb on.

First level. Gal and Bomb on.

Puzznic FM Towns Level 2, no gal and bombs, yawn

Level 2, no gal and bombs, yawn

Puzznic FM Towns Now this is more like it

Now this is more like it

Puzznic FM Towns The FM Towns port is the only version that retains the naked women present in the original Japanese arcade release

The FM Towns port is the only version that retains the naked women present in the original Japanese arcade release

Puzznic FM Towns The middle platform is moving, need to get the timing right

The middle platform is moving, need to get the timing right

Puzznic FM Towns Using a bomb to get rid of the last block

Using a bomb to get rid of the last block

Puzznic FM Towns Level 5

Level 5

Puzznic FM Towns Umm, thanks for the... bonus Karen

Umm, thanks for the... bonus Karen

Puzznic FM Towns Level 6

Level 6

Puzznic FM Towns Level 7, this stage is really difficult, you need to get the timing absolutely spot on otherwise you'll just take out 2 instead of 3 blocks

Level 7, this stage is really difficult, you need to get the timing absolutely spot on otherwise you'll just take out 2 instead of 3 blocks

Puzznic FM Towns High score

High score


Puzznic Screenshots

Game Boy version

Puzznic Game Boy Preface

Preface

Puzznic Game Boy Title screen

Title screen

Puzznic Game Boy Round 1

Round 1

Puzznic Game Boy Round 1 is easy

Round 1 is easy

Puzznic Game Boy Round 1 clear, you get a password

Round 1 clear, you get a password

Puzznic Game Boy Round 2

Round 2

Puzznic Game Boy You can retry at any time

You can retry at any time

Puzznic Game Boy Cleared another level

Cleared another level

Puzznic Game Boy Sawa and Itoh must have worked on the game

Sawa and Itoh must have worked on the game

Puzznic Game Boy Moving a block down here limits your options

Moving a block down here limits your options

Puzznic Game Boy You don't want to set up a chain reaction...

You don't want to set up a chain reaction...

Puzznic Game Boy Pieces can't be moved in the hole to the right

Pieces can't be moved in the hole to the right

Puzznic Game Boy It's obvious once you realise the trick

It's obvious once you realise the trick

Puzznic Game Boy Round 8

Round 8

Puzznic Game Boy Stacking the blocks in the right way is vital

Stacking the blocks in the right way is vital

Puzznic Game Boy Press "select" to change from shapes to numbers

Press "select" to change from shapes to numbers


Puzznic Screenshots

NES version

Puzznic NES American title screen

American title screen

Puzznic NES Title screen

Title screen

Puzznic NES Game in progress

Game in progress

Puzznic NES Mode select

Mode select

Puzznic NES Playing Gravnic

Playing Gravnic

Puzznic NES Pulling gravity down

Pulling gravity down


Puzznic Screenshots

PlayStation version

Puzznic PlayStation The game's Start screen. Before the 'Press Start' text is displayed the game offers the chance to load saved data.

The game's Start screen. Before the 'Press Start' text is displayed the game offers the chance to load saved data.

Puzznic PlayStation It's not much of a menu but there are two ways to play and this is how the game selects between them

It's not much of a menu but there are two ways to play and this is how the game selects between them

Puzznic PlayStation This is the start of a Freeplay game. Here the player selects the game they want to play. At the beginning the player can choose any of the gold balls on the left but the coloured bricks are locked

This is the start of a Freeplay game. Here the player selects the game they want to play. At the beginning the player can choose any of the gold balls on the left but the coloured bricks are locked

Puzznic PlayStation Having selected a ball there's a further level of selection to go through. There are eight puzzles per character in the story mode and this selects one of the eight pumpkin level puzzles

Having selected a ball there's a further level of selection to go through. There are eight puzzles per character in the story mode and this selects one of the eight pumpkin level puzzles

Puzznic PlayStation This is the first puzzle at the pumpkin level. All the pumpkin puzzles form a simple tutorial level.

This is the first puzzle at the pumpkin level. All the pumpkin puzzles form a simple tutorial level.

Puzznic PlayStation In Freeplay the second level is Cat, just as in the Story game.

In Freeplay the second level is Cat, just as in the Story game.

Puzznic PlayStation The start of a Story Game. Where the player must solve eight puzzles in each of eight levels. The letters E-N-D are cycled at the end of the text to show there's nothing else to do here

The start of a Story Game. Where the player must solve eight puzzles in each of eight levels. The letters E-N-D are cycled at the end of the text to show there's nothing else to do here

Puzznic PlayStation A puzzle solved. The level character shows signs of rage as the score mounts up.

A puzzle solved. The level character shows signs of rage as the score mounts up.

Puzznic PlayStation Playing the Story game. when a level is cleared the player gets to see all the game's characters. Pumpkin does not look happy, he's been beaten and will be replaced by a tombstone

Playing the Story game. when a level is cleared the player gets to see all the game's characters. Pumpkin does not look happy, he's been beaten and will be replaced by a tombstone

Puzznic PlayStation In Story Mode the characters taunt the player at the start of each level

In Story Mode the characters taunt the player at the start of each level

Puzznic PlayStation As the puzzles get harder they incorporate moving blocks/platforms

As the puzzles get harder they incorporate moving blocks/platforms


Puzznic Screenshots

Sharp X68000 version

Puzznic Sharp X68000 Title screen

Title screen

Puzznic Sharp X68000 Stages are arranged in a hierarchical tree, so you can choose your way

Stages are arranged in a hierarchical tree, so you can choose your way

Puzznic Sharp X68000 Level 1-1

Level 1-1

Puzznic Sharp X68000 There's pictures of girls in this port as well, but contrary to the Japanese arcade and FM Towns versions, it's non-erotic manga-style artwork here

There's pictures of girls in this port as well, but contrary to the Japanese arcade and FM Towns versions, it's non-erotic manga-style artwork here

Puzznic Sharp X68000 Level 2

Level 2

Puzznic Sharp X68000 Second girl

Second girl

Puzznic Sharp X68000 Level 3

Level 3

Puzznic Sharp X68000 Third girl

Third girl

Puzznic Sharp X68000 Can't clear, so game over

Can't clear, so game over


Puzznic Screenshots

TurboGrafx-16 version

Puzznic TurboGrafx-16 Developer intro

Developer intro

Puzznic TurboGrafx-16 Main menu

Main menu

Puzznic TurboGrafx-16 The level selection grid

The level selection grid

Puzznic TurboGrafx-16 The opening level

The opening level

Puzznic TurboGrafx-16 An odd number of blocks is a challenge here

An odd number of blocks is a challenge here

Puzznic TurboGrafx-16 Bonuses are awarded for completing a level

Bonuses are awarded for completing a level

Puzznic TurboGrafx-16 This one's pretty simple really

This one's pretty simple really

Puzznic TurboGrafx-16 And this is our 'reward' for finishing a block of 4 levels

And this is our 'reward' for finishing a block of 4 levels

Puzznic TurboGrafx-16 World 2 moves away from straight block graphics

World 2 moves away from straight block graphics

Puzznic TurboGrafx-16 You get 2 re-tries

You get 2 re-tries

Puzznic TurboGrafx-16 Careful how you pair up the different blue colours here

Careful how you pair up the different blue colours here

Puzznic TurboGrafx-16 Being left with only 1 of any block is disaster

Being left with only 1 of any block is disaster

Puzznic TurboGrafx-16 Why's she hiding from me?

Why's she hiding from me?

Puzznic TurboGrafx-16 How the level map looks after  afew rounds

How the level map looks after afew rounds

Puzznic TurboGrafx-16 This is made tricky by the location of the blues

This is made tricky by the location of the blues

Puzznic TurboGrafx-16 A very complex level layout

A very complex level layout

Puzznic TurboGrafx-16 From the falling-tile game mode

From the falling-tile game mode


Puzznic Screenshots

ZX Spectrum version

Puzznic ZX Spectrum Loading screen

Loading screen

Puzznic ZX Spectrum Title screen

Title screen

Puzznic ZX Spectrum Stage select screen

Stage select screen

Puzznic ZX Spectrum Gameplay on the first level

Gameplay on the first level

Puzznic ZX Spectrum Each level has a different puzzle to solve

Each level has a different puzzle to solve

Puzznic ZX Spectrum Some levels, such as this one, have pieces that move

Some levels, such as this one, have pieces that move

Puzznic ZX Spectrum One piece left, looks like I'm stuck

One piece left, looks like I'm stuck