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Saw

MobyRank MobyScore
PlayStation 3
57
3.6
Windows
54
3.6
Xbox 360
62
...
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Description

Based on the popular movie franchise of the same name, Saw casts the player as the former detective David Tapp, shortly after the events of the first movie. The Jigsaw Killer has healed his gunshot wound and has locked him up in an abandoned asylum to teach him a lesson about life appreciation. Tapp's primary tasks is to explore the building and find an exit, while avoiding or solving Jigsaw's traps and puzzles.

Upon starting the game Tapp is instantly faced with the task of removing a trap known as the Reverse Bear Trap, a mechanism that is set to go off and tear a human head apart. After getting the trap off his head, he is free to wander a mental institution filled with obstacles such as shotgun doors, broken glass that cuts Tapp's bare feet, and other victims of Jigsaw who are after Tapp because Jigsaw has hidden the key to their traps inside his chest. Mysteries surrounding the films need to be uncovered, there are different characters to meet and it is possible to see the sets recreated from them.

Tapp's actions affect the outcome of the game. If he is not careful, in some traps innocents will be killed, and some of those wandering the halls are not violent. Killing them affects the game's outcome, as well Tapp's ability to save others from certain traps. The game has two endings, a positive and a negative. The positive ending is the only ending which is canon to the films, the negative ending is not canon.

Players control Tapp from a third-person perspective, and the game has a combat mechanism very similar to Silent Hill: Homecoming. He can use various weapons in the environments, however they will break after being used a few times. Some enemies have traps that may affect their skills; enemies with square shaped traps on their head cannot see but will attack if they can find you, while enemies with dynamite strapped to their hands will explode after death which can harm you, and so on.

Traps can be used against enemies as well; fuse boxes can be switched on above a pool of water and anyone who steps in will be electrocuted, and later in the game the player can re-set shotgun doors and hide from enemies. While progressing through the game, new kinds of traps can be found, as well as new weapons, light sources, and even the ability to create new traps or weapons from junk around the asylum. Some of the larger, more complex traps require Tapp to save both his own life as well as another person's life, and others may force him to make a decision between his own life or the others. These traps are often presented as complex puzzles. The game rewards the player for finding clues and documents strewn around the Asylum, and in many cases Tapp will not be able to escape a trap without the help of the clues.

Screenshots

Saw Windows There are many unlucky prisoners
Saw Windows Flashbacks shows you executions in certain places
Saw Windows Solving "set power to all lamps" puzzle (in Russian)
Saw Windows Breaking through the wall

Alternate Titles

  • "Пила" -- Russian spelling

Part of the Following Groups

User Reviews

The Saw video game is a fascinating experiment, but it has many flaws that keep it from being truly great. Xbox 360 Kadath Bird (706)

The Press Says

4Players.de Windows Feb 23, 2010 70 out of 100 70
4Players.de PlayStation 3 Dec 02, 2009 70 out of 100 70
4Players.de Xbox 360 Dec 02, 2009 70 out of 100 70
Pelit PlayStation 3 Dec, 2009 68 out of 100 68
Giant Bomb PlayStation 3 Oct 12, 2009 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Game Shark PlayStation 3 Nov 09, 2009 C+ 58
PC Gameplay (Benelux) Windows Dec 23, 2009 50 out of 100 50
Absolute Games (AG.ru) Windows Feb 08, 2010 50 out of 100 50
1UP PlayStation 3 Nov 16, 2009 C- 42
GameSpy Xbox 360 Oct 20, 2009 2 Stars2 Stars2 Stars2 Stars2 Stars 40

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Trivia

The publishing rights to the game were originally held by Brash Entertainment before it went out of business at the end of 2008. Konami acquired the rights and introduced slight changes based on the gameplay and atmosphere of the Silent Hill games, eventually releasing it in October 2009. The Windows version was only made available as a digital download, without a retail release.

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Contributed to by Kadath Bird (706)