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Disney's Aladdin (SEGA Master System)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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Sega's 8-bit systems received a unique adaptation of Disney's 1992 animated film Aladdin.

Like other versions, it is a side-scrolling action game. The player controls Aladdin, making his way through a variety of locations, including the streets of Agrabah, the Cave of Wonders, the Sultan's palace and more. Gameplay takes several different forms: some levels are chases, where Aladdin runs automatically, but must be made to jump over chasms or rolling rocks and barrels, evade falling objects and avoid getting caught by a guard. Other levels are platforming affairs: Aladdin must run, jump and climb, find keys or switches to open doors while searching for the exit. Rocks can be collected and be thrown to dispatch enemies or hit buttons otherwise out of reach. Finally, there are also several magic carpet rides in the game, in which the level scrolls automatically and the player must make sure to avoid any obstacles in the way.


Disney's Aladdin SEGA Master System Aladdin and Jasmine on the run
Disney's Aladdin SEGA Master System Dialogue
Disney's Aladdin SEGA Master System Cave of Wonders
Disney's Aladdin SEGA Master System "Get on with the program. I haven't got all day."

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The Press Says

Consoles Plus Apr, 1994 88 out of 100 88
Player One Apr, 1994 88 out of 100 88
neXGam Dec 27, 2009 8.8 out of 10 88 Sep, 2006 8 out of 10 80
Mega Fun Feb, 1994 77 out of 100 77
Video Games Jun, 1994 70 out of 100 70 Oct 03, 2005 6.1 out of 10 61 Mar 15, 2012 12 out of 20 60 Sep 01, 2006 5 out of 10 50


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Terok Nor (19486) added Disney's Aladdin (SEGA Master System) on Dec 06, 2009
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