You start the game with three lives. Once you touch an enemy, you lose a life. Lose all of your lives, and the game is over. If the game is over, you can continue where you left off. There are several items to find, and these can help you on your quest, and one of these items are eggs. If you break any of these eggs, either the "switch" item or the invincibility item is revealed. If you're lucky enough, a white bag is also revealed, but more often than not, one of your enemies can pop out from inside the egg. One egg will reveal a bird which you can carry for the rest of the game. This bird may be nothing but a pest, as it hinders your progress, but you can throw it at enemies to knock them out. It can also be used as a backup, meaning that you can have enemies touching you, but it is the bird that is killed, not you.
There is little chance that you'll find a white bag inside an egg, unless you go up into a secret area, which can often be found if you jump on springs that are scattered throughout the level. These white bags are useless, until you get to the bonus areas, which are at the end of each area. In these bonus stages, you can place a number of foxes on a path depending on how much white bags you've collected throughout each area.
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Sub character designer
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SEGA Master System