DescriptionSid Meier's Gettysburg recreates the key battle of the American Civil War in real-time, over the exact terrain the soldiers faced. You can take control of the forces of either side, in either real or simulated situations.
You must direct them into strategically advantageous positions, bearing line-of-sight and fog-of-war considerations in mind. Select the right formation for the situation from a large number of plans. The speed of the game can be altered depending on how busy things are.
- "Sid Meier's Civil War" -- Working title
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The Press Says
|GameSpot||Oct 30, 1997||9.3 out of 10||93|
|PC Jeux||Oct, 1997||91 out of 100||91|
|PC Zone||Aug 13, 2001||9 out of 10||90|
|Gamezilla||1997||90 out of 100||90|
|Computer Gaming World (CGW)||Jan, 1998||90|
|PC Player (Germany)||Nov, 1997||80|
|Power Play||Nov, 1997||78 out of 100||78|
|PC Games (Germany)||Nov 05, 1997||76 out of 100||76|
|GameStar (Germany)||Nov, 1997||68 out of 100||68|
|PC Gameplay (Benelux)||Dec, 1997||65 out of 100||65|
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TriviaBrian Reynolds on his contribution to the game (his fifth):
"This was really Sid's game (I balanced the scenarios and beat all comers at multiplayer), but he went on vacation for a couple weeks toward the end and we all worked around the clock to sneak stuff in. I got my comeuppance in kind the next year on Alpha Centauri."
--Interview in Computer Games Magazine, June 2000