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Description

A complex game in which you can create your own ecosystems, animals or vegetables, then watch them eat, evolve, mate, or die.

Feel free to create funky animals! How about a giant snail that would have to eat several trees each day to survive - or a small kangaroo that would lay eggs and eat only bugs? You can even edit their DNA code, and make your animals mutate.

Screenshots

SimLife Amiga Sex change operation on a Tryannosaur (AGA/high-res)
SimLife Amiga Looking at plains populated by mutants (OCS/ECS)
SimLife Amiga Title screen (AGA/high-res)
SimLife Amiga Checking "History" to see what's happening (OCS/ECS)

Promo Images

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Alternate Titles

  • "SimLife: La Cour De Recreation Genetique" -- French tag-lined title
  • "SimLife: Der genetische Spielplatz" -- German full title

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User Reviews

One of the worst of many horrible sim-games. DOS Joakim Kihlman (269)

Critic Reviews

Datormagazin Amiga 1993 96 out of 100 96
CU Amiga Amiga May, 1993 93 out of 100 93
Amiga Format Amiga Sep, 1993 86 out of 100 86
Power Play DOS Jan, 1993 79 out of 100 79
PC Joker DOS Jan, 1993 76 out of 100 76
Joker Verlag präsentiert: Sonderheft Amiga 1993 74 out of 100 74
The One Amiga Amiga Aug, 1993 74 out of 100 74
Joker Verlag präsentiert: Sonderheft DOS 1993 74 out of 100 74
Amiga Joker Amiga Sep, 1993 74 out of 100 74
Entertainment Weekly Windows 3.x Jan 13, 1995 C+ 58

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Trivia

Amiga version

This was the first Amiga game for which the AGA version (for A1200 and A4000 based systems) was released before the standard version. As the VGA PC graphics could be ported directly across to the 256-colour AGA mode, this made the conversion easier. Several Mindscape titles around the time also offered AGA enhancements.

Awards

  • Power Play
    • Issue 02/1993 – Best Manual in 1992

Contributed to by NGC 5194 (17295), Martin Smith (62812), Terok Nor (23854) and Cochonou (1012)