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Description

A complex game in which you can create your own ecosystems, animals or vegetables, then watch them eat, evolve, mate, or die.

Feel free to create funky animals! How about a giant snail that would have to eat several trees each day to survive - or a small kangaroo that would lay eggs and eat only bugs? You can even edit their DNA code, and make your animals mutate.

Screenshots

SimLife Macintosh Scenario selection
SimLife Amiga The climate lab, where things like the rainfall can be adjusted (AGA/high-res)
SimLife DOS Ingame detailed view
SimLife Amiga Choosing a scenario (AGA/high-res)

Alternate Titles

  • "SimLife: La Cour De Recreation Genetique" -- French tag-lined title
  • "SimLife: Der genetische Spielplatz" -- German full title

Part of the Following Groups

User Reviews

One of the worst of many horrible sim-games. DOS Joakim Kihlman (269)

Critic Reviews

Datormagazin Amiga 1993 96 out of 100 96
ASM (Aktueller Software Markt) Amiga Sep, 1993 11 out of 12 92
Games Master Amiga Sep, 1993 88 out of 100 88
ASM (Aktueller Software Markt) Macintosh Nov, 1992 10 out of 12 83
Power Play Macintosh Dec, 1992 79 out of 100 79
Power Play DOS Jan, 1993 79 out of 100 79
PC Joker DOS Jan, 1993 76 out of 100 76
Joker Verlag präsentiert: Sonderheft Amiga 1993 74 out of 100 74
Amiga Power Amiga Sep, 1993 50 out of 100 50
Amiga Joker Amiga Sep, 1993 46 out of 100 46

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Trivia

Amiga version

This was the first Amiga game for which the AGA version (for A1200 and A4000 based systems) was released before the standard version. As the VGA PC graphics could be ported directly across to the 256-colour AGA mode, this made the conversion easier. Several Mindscape titles around the time also offered AGA enhancements.

Awards

  • Power Play
    • Issue 02/1993 – Best Manual in 1992

Contributed to by NGC 5194 (17272), Martin Smith (62934), Terok Nor (22584) and Cochonou (1013)