Slayers Royal 2
Description
That didn't take long. Only a few months after the events of Slayers Royal and already Lina, Gourry, and an even larger cast of characters will have to save the world yet again. If they don't all kill each other first, of course.
Slayers Royal 2 plays similarly to the first game, but with several tweaks. You can no longer look at any object on a town screen, but there is now an event button that will automatically talk to anyone on the screen you're able to talk to. The passage of days from the first game has been expanded to include five times of day, and some events only happen at specific times. In combat the automatic turn system from the first game has been replaced with a more traditional one turn at a time. Terrain now has variable height, and can be raised or lowered with specific spells. Finally a spell's wait time is now reflected in the time it takes a character to cast a spell, making it possible to avoid a spell or attack a caster to prevent the spell from finishing.
Spellings
- スレイヤーズ ろいやる2 - Japanese spelling
Groups +
Screenshots
Credits (SEGA Saturn version)
129 People (124 developers, 5 thanks) · View all
Original Work (原作) |
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Package Illustration (パッケージイラスト) |
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General Producer (ゼネラルプロデューサー) |
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Supervisor (監修) |
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Lina (リナ) |
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Naga (ナーガ) |
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Gourry (ガウリィ) |
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Zelgadis (ゼルガディス) |
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Amelia (アメリア) |
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Sylphiel (シルフィール) |
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Lark (ラーク) |
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Elena (エレナ) |
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Grace (グレイス) |
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Alicia (アリシア) |
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Greg (グレッグ) |
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Robert (ロベルト) |
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Game Design (ゲームデザイン) |
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Sub Design (サブデザイン) |
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Main Program (メインプログラム) |
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Event Program (イベントプログラム) |
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Battle CG (戦闘CG) |
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[ full credits ] |
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Average score: 76% (based on 3 ratings)
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Average score: 3.8 out of 5 (based on 3 ratings with 0 reviews)
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Identifiers +
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Contributors to this Entry
Game added by Lain Crowley.
Game added July 10, 2010. Last modified May 12, 2023.