Gradius III (SNES)

Published by
Developed by
Released
Also For
79
Critic Score
100 point score based on reviews from various critics.
3.8
User Score
5 point score based on user ratings.
Not an American user?

Description

Gradius III is the third game in Konami's long-running space shooter series, which also includes Life Force and Nemesis. As with most Gradius titles, you control the highly advanced Vic Viper space fighter against hordes of foes. Weapons can be selected from pre-arranged loadouts or you can create your own custom loadout. The game can be played by a single player, or by two players in alternating turns. The game offers three levels of difficulty.

Screenshots

Gradius III SNES In a cosmic sand field, Vic Viper uses its Ripple Beam to beat the menace called Earwig Scorpion.
Gradius III SNES The main attack: sucking you in while shooting at you with its "arms"
Gradius III SNES ... and another
Gradius III SNES ... I guess this part is the "boss rush"

Promo Images

There are no promo images for this game


Alternate Titles

  • "宇宙巡航机III" -- Chinese title (simplified)
  • "グラディウスIII~伝説から神話ヘ~" -- Japanese spelling
  • "Gradius III - The Outbreak" -- SNES in manual title

Part of the Following Groups

User Reviews

I love this game! DudeOfMonson (106) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars

Critic Reviews

Jaded Gamer, The Sep 22, 2003 95 out of 100 95
Nintendo Land 2003 91 out of 100 91
Raze May, 1991 91 out of 100 91
Hardcore Gaming 101 2000 9 out of 10 90
ACE (Advanced Computer Entertainment) Mar, 1991 880 out of 1000 88
Electronic Gaming Monthly (EGM) Aug, 1991 32 out of 40 80
8-bit Central Retro Gaming 2014 4 Stars4 Stars4 Stars4 Stars4 Stars 80
HonestGamers Jan 13, 2004 8 out of 10 80
Génération 4 Feb, 1991 56 out of 100 56
Entertainment Weekly Sep 27, 1991 C 50

Forums

There are currently no topics for this game.


Trivia

Version differences

Despite being a port of the arcade version, the SNES version is not entirely accurate to the original.

Aside from the tweaked difficulty and additional armaments, two entire levels were cut from the arcade: a 3D stage which involved avoiding cave walls from a first-person perspective behind the Vic Viper, and a crystal stage in which you were challenged by crystal blocks blocking off areas like a maze.

The SNES port also has extreme slowdowns on the real console. The same is true for the Wii version which is a ROM of the original SNES game running in an emulator.

Information also contributed by haynor666
Andrew Price (4) added Gradius III (SNES) on Feb 07, 2004
Other platforms contributed by NewRisingSun (958) and gamewarrior (5060)