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SimCity (SNES)

Everyone
ESRB Rating
Genre
Perspective
Theme
88
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

User Reviews

Spectacular...a different game from even the computer-version. Brendan Smith (2) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars
Welcome to beautiful, historic Zomburg. Adzuken (702) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.6
Overall MobyScore (47 votes) 3.8


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Games-X
As can be expected the graphics are first class, with every detail carefully catered for. The sound is also of excellent quality, with a subtle tune which changes to match the status of your town or city.
95
Total! (Germany)
„Sim City“ ist die erste und sicher gelungenste Simulation aus der „Sim“-Serie von „Maxis“. Die SNES-Umsetzung braucht sich vor ihren Vorbildern aus der Computerwelt nicht verstecken. Das etwas unsaubere Scrolling ist zwar nicht mehr unbedingt zeitgemäß, aber da kann man ruhig ein Auge zudrücken. Wer schon immer mal nach einem intelligenten und „etwas anderen“ Spiel gesucht hat, der sollte sich diesen (komplett eingedeutschten) Klassiker unbedingt zulegen!
95
Nintendo Land
Sim City is one of my favorite SNES games. It's the kind of game you just can't stop playing! You start off with a bunch of money, with that you can start to put down houses, buildings, roads, etc. Then as you progress your village will turn into a town, then city and so on. This is the hardest part in the game because you then have to try to accommodate your residents by lowering the tax rate, buying more police and fire stations and basically…spending more money. A good strategy is to think like your residents do. So put a police department close to residential and commercial areas, don't put a factory close to the city put it far away so that residents don't complain about pollution and so on.
95
Digital Press - Classic Video Games
Once you're involved though, there's no going back. This is the type of game that will sap hours of your time, and with amazing simplicity. Sim City is a game that works as it was intended. Its concept was strong, and the small, cool little additions to this version make it a classic for the console.
94
Mean Machines
Sim City is one of those games in which once you start playing it's very difficult to turn off. You start building your city, then you add more bits on, and more. Build a seaport. Make an airport. Deal with a whole load of crime and pollution problems... and then discover that it's 2:00 am and you've been playing for six hours! It's an incredibly rewarding game to play, and you can watch your teeming metropolis flourish and grow - or start to fail if you don't run things properly! With it's multitude of options, mega-addictive playability and constant fresh challenges, Sim City has more lasting appeal than any other Super Famicom yet seen!
93
Computer and Video Games (CVG)
The graphics (though not spectacular) serve the purpose, and there s plenty of little delights like watching all your boats, planes and helicopters going about their business. This Super Famicom version has been crammed full of new ideas, like the bizarre professor that informs you of your progress (if he's being chased around by a bloodthirsty criminal, then you know there's something wrong with your police department!). Also, the inclusion of the four seasons varies the graphic style immensely. Imagineer (the game s programmers) are to be congratulated on a game that improves on the original classic concept.
93
N-Force
If you're looking for a refreshing alternative to the numerous platform and beat-'em-ups, then Sim City's an ideal purchase, Addictive and challenging, it's the ultimate test of your strategy skills.
86
Power Play
Auch auf dem Super Famicom hat "Sim City" nichts von seiner Genialität und Faszination verloren. Im Gegenteil: Die japanischen Programmierer haben dem Modul ein paar zusätzliche und witzige Features verpaßt und eine schnuckligere Grafik spendiert. Auch die Steuerung mittels Joypad geht nach kurzer Eingewöhnungsphase flott und flüssig von der Hand. Als spielerisches Bonbon gibt es nun einige Spezialgebäude.
85
Nintendo Difference
Un concept extra, un jeu ahurissant, c’est Sim City. Sorti tout droit de l’imagination du génie qu’est Will Wright, couplé avec le soutiens de Miyamoto on ne pouvait qu’obtenir un hit et c’est le cas. Le meilleur jeu de gestion sur cette console, sauf peut être sa suite, Sim City 2000.
85
RPGFan
Seriously, though, there are flaws. Firstly there is a lack of sound effects, there are a few of course but simply not enough. Another flaw is the almost complete lack of 'rural' scenery. There are trailer parks and such, but there are no real farms, and certainly no sight of a barnyard. While these aren't necassary it would've been good to be able to create a realistic rural community, wouldn't it? One more flaw is the non-realism displayed in commune, it works like this: To attain a perfect city in Sim City, it would be benifficial to you to use ALL railroad tracks and NO ROADS! Why? Well, roads cause pollution when cars go on them. So, you can have a wonderful metropolis with absolutly no roads. Although it's a minor offence, it's worth mentioning. In the end, Sim City is an innovative wonder, that you deserve to play ^_^
83
Entertainment Weekly
The perfect gift for big-city mayors presiding over crumbling infrastructures, Sim City lets you construct your own metropolis from scratch, a task that entails everything from zoning commercial districts to laying down power lines to funding mass-transit systems.
80
Megablast
Das städtische Erscheinungsbild hat sich gegenüber den alten Computer-Cities sichtlich verbessert, Musik und FX locken, dagegen keinen Architekten hinter dem Zeichenbrett hervor. Die Handhabung bereitet dank der gelungenen Icon-Steuerung, einer 80seitigen Anleitung und der Batterie für (zwei) Spielstände keinerlei Probleme, kurzum, der Klassiker wurde klasse umgesetzt und ist auch am Super NES eine Klasse für sich!
65
GameCola.net
Really, the only thing that SimCity falters on is its visuals; everything else is top notch. You can play the game for years and never really end, as the game itself has no real ending (though, after all your land is taken up with police stations and green splotches of park, there's really not much left to do). So my recommendation to you, anonymous loyal GameCola reader, is to pick up this game if you see it for sale cheap somewhere. Even if you've already played the PC version, you'll still have a good time earning presents and starting fires all throughout your town. And all of you people out there who are addicted to The Sims should especially try to get your hands on SimCity, if for no other reason than to see where your computer gaming champion got its start. So get on that as soon as possible. Mr. Write will be sad if you don't.