DescriptionA fighting game to end all fighting games. A sequel to Soul Blade, Soul Calibur takes place in a time inspired by a mixture of 16th-century ancient China and oriental medieval fantasies and legends.
All characters have weapons and distinct fighting styles with over 100 individual moves per character. In addition to high, mid, and low attacks, characters can hold/throw, block, and perform special attacks -- one or more of which is deemed "un-blockable" and must be avoided by ducking, jumping, or rotating around your attacker.
In addition to several locales in which to fight and alternate models/costumes per character, the Dreamcast conversion of Soul Calibur contains many additional features over the arcade coin-op, including hidden characters and locales, a campaign mode, and tournament mode. There is also a "museum" where you can view character profiles and view motion-captured martial arts demonstrations.
- "灵魂能力" -- Chinese spelling (simplified)
Part of the Following Groups
|A beautiful, complex and realistic fighting game for Dreamcast - probably the best one||Dreamcast||Mumm-Ra (380)|
|Perfect mechanics, beautiful graphics, clunky story.||Dreamcast||kyuzo (18)|
|Pure arcade fun||Dreamcast||BigJKO (68)|
|Hands down - the best console fighting game money can buy.||Dreamcast||Lucas Schippers (59)|
|Amazing, if you can get past the gameplay||Dreamcast||Robyrt (51)|
|The best fighting game EVER!||Dreamcast||Bazajt (1888)|
The Press Says
|IGN||Dreamcast||Sep 20, 1999||10 out of 10||100|
|GameSpot||Dreamcast||Aug 09, 1999||10 out of 10||100|
|Meristation||Dreamcast||Oct 25, 1999||10 out of 10||100|
|Planet Dreamcast||Dreamcast||Sep 17, 1999||9.5 out of 10||95|
|Official Xbox Magazine (UK)||Xbox 360||Jul 03, 2008||9 out of 10||90|
|Gamekult||Dreamcast||Aug 30, 2000||9 out of 10||90|
|GameDaily||Xbox 360||Jul 09, 2008||8 out of 10||80|
|Official XBox Magazine||Xbox 360||Jul 02, 2008||8 out of 10||80|
|Eurogamer.net (UK)||Xbox 360||Jul 04, 2008||8 out of 10||80|
|4Players.de||Xbox 360||Jul 10, 2008||78 out of 100||78|
There are currently no topics for this game.
ReceptionThe Dreamcast version of the game was the 2nd game in history to be given a 40/40 score by the respected game magazine Famitsu.
Version differencesIn the Korean version of the game, Mitsurugi was replaced by a Caucasian swordsman named Arthur, because the image of the samurai is not very popular with Koreans.
- February 2006 (Issue #200) - #22 in the "Greatest Games of Their Time" list
- Game Informer
- August 2001 (Issue #100) - #74 in the "Top 100 Games of All Time" poll
- 1999 – Console Game of the Year
- Retro Gamer
- September 2004 (Issue #8) – #75 Best Game Of All Time (Readers' Vote)
Related Web Sites
- X360A achievement guide (X360A's achievement guide for Soul Calibur.)