DescriptionBuggy Boy is a race game, but not just an ordinary race game. There are five different routes, offroad, north, east, west, south. The offroad course loops around back to the start, the others are long runs with a distinct beginning and ending. You must complete each leg before the time runs out.
Along the way you can pick up all kinds of bonuses. The colored flags are 30 points each, collect all colors in the order as indicated at the top of the screen to get 1000 bonus points. There are several gates the give you 100, 250 or 500 points, and a time gate. Drive through a time gate to collect it, you receive two seconds extra time upon completing a leg. Occasionally there will be a soccer ball on the road, hit it and it will fly away and you get 2000 points.
There are bridges and tunnels, be careful not to fall off the bridge into the water or crash into the tunnel wall. There also are obstacles like boulders, logs and fences. If you hit them it will cost you valuable seconds off your leg time. But if you hit a log or small stone just right, the buggy will ride on two wheels until you hit something again.
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- "Buggy Boy" -- UK title
|A rush against time and... boulders||Commodore 64||Mik_1_ (18)|
|A very good conversion from Elite, with all the mechanics that made the coin-op version great||Amiga||*Katakis* (38202)|
|The Games Machine (UK)||Atari ST||Aug, 1990||88 out of 100||88|
|The Games Machine (UK)||Atari ST||Jun, 1988||84 out of 100||84|
|Amiga Computing||Amiga||Aug, 1988||81 out of 100||81|
|Commodore User||Amiga||Jul, 1988||8 out of 10||80|
|Power Play||Amiga||Jul, 1988||8 out of 10||80|
|Commodore User||Commodore 64||Dec, 1987||8 out of 10||80|
|Amiga Action||Amiga||Jan, 1991||78 out of 100||78|
|The Games Machine (UK)||Amiga||Aug, 1988||77 out of 100||77|
|64'er||Commodore 64||Feb, 1988||10 out of 15||67|
|Commodore User||Arcade||Feb, 1987||6 out of 10||60|
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1001 Video GamesThe Arcade version of Buggy Boy appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
ZX Spectrum versionIn the ZX Spectrum version, hitting an obstacle, like for example a boulder, will cause your buggy to explode. In all other versions, including the arcade original, hitting an obstacle will just make the buggy roll over.
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
- Amiga Power
- May 1991 (issue #00) - #78 in the "All Time Top 100 Amiga Games"
- Commodore Force
- December 1993 (Issue 13) – #94 “Readers' Top 100”
- Commodore Format
- January 1991 (Issue 4) - listed in the A to Z of Classic Games article (Great)