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Still Life

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Two separate murder cases, in two separate lifetimes -- so alike .. so similar in the smallest of details that one could believe they were performed by the same person. Impossible! One of the crimes took place 75 years ago, while the other just happened! Is someone copying an old serial killer .. or is it remotely possible that the same murderer is still alive and committing more crimes?

Victoria McPherson is an FBI agent investigator based in Chicago. While visiting her father and talking about their family, they discuss her grandfather, former P.I. Gustav McPherson (from Post Mortem). Finding Gus' diary in an old attic trunk, she picks it up and begins to read ...

In this point and click mystery adventure, you'll play both Victoria in modern Chicago as well as her grandfather, Gus, in Prague in the 1920s. Meet and talk with over 20 characters, explore Chicago and Prague and solve puzzles while investigating in two time periods.


Still Life Xbox Interrogation room
Still Life Xbox In the attic, looking at some family stuff.
Still Life Xbox Title screen
Still Life Windows Victoria's inventory

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User Reviews

A great horror/drama!! Windows Twilightseer (252)
Nice adventure/horror game... but leaves many things unsolved Windows Christian Munive (6)
Good story, OK game. Xbox Parf (7312)
Good but not great Windows piltdown_man (98618)

Critic Reviews

Playback Windows 2006 10 out of 10 100
Adventurespiele Windows May 31, 2005 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Adventures - Kompakt Windows Dec, 2007 9 out of 10 90
PGNx Media Xbox Jul 01, 2005 8.5 out of 10 85
PGNx Media Windows Jun 21, 2005 8.5 out of 10 85
PC Action Windows Jun 15, 2005 82 out of 100 82
Jeuxvideo.com Windows Apr 12, 2005 15 out of 20 75
IGN Windows Jun 14, 2005 7.4 out of 10 74
Daily Game Xbox Jul 08, 2005 7 out of 10 70
Bordersdown Xbox Mar, 2006 6 out of 10 60


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According to one of the ex-developers a considerable part of the game has been cut due to financial troubles during the development, which explains the rather abrupt ending. A quote from AdventureGamers forum (warning, may contain mild spoilers):

"There was the entire part in LA 1954 and 2005 and Chicago 1932 and 2005. We played Gus again but in Chicago of the 30s; Gus chasing Mark. This part would introduce LA 54. The LA 54 part would explain the link between the murderers. Look closely at the painting “The Pupil”. In the original script, there were two endings. It was more of a choice really. The player could choose between arresting the killer or putting a clip into him. Now that’s closure. The player decided the fate of the killer. I really liked that idea simply because I thought it could be fun to empower the player with how he or she wanted Vic to end her story."

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Contributed to by Jeanne (75469) and me3D31337 (46071)