Published by
Developed by
Released

Platforms
MobyRank MobyScore
Windows
82
4.0
Xbox
71
3.8

Description

Two separate murder cases, in two separate lifetimes -- so alike .. so similar in the smallest of details that one could believe they were performed by the same person. Impossible! One of the crimes took place 75 years ago, while the other just happened! Is someone copying an old serial killer .. or is it remotely possible that the same murderer is still alive and committing more crimes?

Victoria McPherson is an FBI agent investigator based in Chicago. While visiting her father and talking about their family, they discuss her grandfather, former P.I. Gustav McPherson (from Post Mortem). Finding Gus' diary in an old attic trunk, she picks it up and begins to read ...

In this point and click mystery adventure, you'll play both Victoria in modern Chicago as well as her grandfather, Gus, in Prague in the 1920s. Meet and talk with over 20 characters, explore Chicago and Prague and solve puzzles while investigating in two time periods.


Part of the Following Groups


Merchant Title Platform Price  
Amazon
Still Life Windows $3.00  
Still Life Xbox $2.49  
GOG
Still Life $9.99  
ebay.com
Still Life    
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User Reviews

Good story, OK game. Xbox Parf (6562)
A great horror/drama!! Windows Twilightseer (252)
Nice adventure/horror game... but leaves many things unsolved Windows Christian Munive (6)

The Press Says

Adventure Classic Gaming Windows Jan 15, 2007 5 out of 5 100
Adventures - Kompakt Windows Dec, 2007 9 out of 10 90
GamingTrend Xbox Oct, 2005 531 out of 600 88
XBox Front Xbox May 24, 2005 79 out of 100 79
Game Vortex Xbox 2005 78 out of 100 78
PC Powerplay Windows Jun, 2005 75 out of 100 75
Worth Playing Xbox Jul 10, 2005 7.5 out of 10 75
GameZone Xbox Jun 15, 2005 7.5 out of 10 75
Video Game Talk Xbox Jul 06, 2005 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Eurogamer.net (UK) Windows Jan 08, 2005 5 out of 10 50

Forums

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Trivia

According to one of the ex-developers a considerable part of the game has been cut due to financial troubles during the development, which explains the rather abrupt ending. A quote from AdventureGamers forum (warning, may contain mild spoilers):

"There was the entire part in LA 1954 and 2005 and Chicago 1932 and 2005. We played Gus again but in Chicago of the 30s; Gus chasing Mark. This part would introduce LA 54. The LA 54 part would explain the link between the murderers. Look closely at the painting “The Pupil”. In the original script, there were two endings. It was more of a choice really. The player could choose between arresting the killer or putting a clip into him. Now that’s closure. The player decided the fate of the killer. I really liked that idea simply because I thought it could be fun to empower the player with how he or she wanted Vic to end her story."


This entry was contributed by Jeanne Bronze Star Contributing Member (75642)
 

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