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Still Life

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Windows
82
4.0
Xbox
71
3.8
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Description

Two separate murder cases, in two separate lifetimes -- so alike .. so similar in the smallest of details that one could believe they were performed by the same person. Impossible! One of the crimes took place 75 years ago, while the other just happened! Is someone copying an old serial killer .. or is it remotely possible that the same murderer is still alive and committing more crimes?

Victoria McPherson is an FBI agent investigator based in Chicago. While visiting her father and talking about their family, they discuss her grandfather, former P.I. Gustav McPherson (from Post Mortem). Finding Gus' diary in an old attic trunk, she picks it up and begins to read ...

In this point and click mystery adventure, you'll play both Victoria in modern Chicago as well as her grandfather, Gus, in Prague in the 1920s. Meet and talk with over 20 characters, explore Chicago and Prague and solve puzzles while investigating in two time periods.


Screenshots

Still Life Xbox Police garage
Still Life Windows Talking to Pat, Victoria's father.
Still Life Windows Not a pretty sight.
Still Life Xbox All the spot lights have been set already.

Part of the Following Groups

User Reviews

Good story, OK game. Xbox Parf (7291)
A great horror/drama!! Windows Twilightseer (252)
Nice adventure/horror game... but leaves many things unsolved Windows Christian Munive (6)
Good but not great Windows piltdown_man (70815)

The Press Says

Adventure Gamers Windows May 03, 2005 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
PC Gameplay (Benelux) Windows Apr, 2005 88 out of 100 88
PGNx Media Xbox Jul 01, 2005 8.5 out of 10 85
Strategy Informer Windows May 26, 2005 8.3 out of 10 83
Kombo.com Xbox Jun 13, 2005 8 out of 10 80
XBox Front Xbox May 24, 2005 79 out of 100 79
PC Powerplay Windows Jun, 2005 75 out of 100 75
Gamer 2.0 Xbox Aug 14, 2005 7.1 out of 10 71
Video Game Talk Xbox Jul 06, 2005 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Eurogamer.net (UK) Windows Jan 08, 2005 5 out of 10 50

Forums

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Trivia

According to one of the ex-developers a considerable part of the game has been cut due to financial troubles during the development, which explains the rather abrupt ending. A quote from AdventureGamers forum (warning, may contain mild spoilers):

"There was the entire part in LA 1954 and 2005 and Chicago 1932 and 2005. We played Gus again but in Chicago of the 30s; Gus chasing Mark. This part would introduce LA 54. The LA 54 part would explain the link between the murderers. Look closely at the painting “The Pupil”. In the original script, there were two endings. It was more of a choice really. The player could choose between arresting the killer or putting a clip into him. Now that’s closure. The player decided the fate of the killer. I really liked that idea simply because I thought it could be fun to empower the player with how he or she wanted Vic to end her story."

Related Web Sites

Contributed to by Jeanne (75627)