Description
Following the collapse of Soviet Union, USA began to dominate the politics of the Commonwealth of Independent Nations. Islamic countries started a global jihad against the Western world, and as a result, petroleum has become an even more rare and valuable resource. In a chain of events, Alaska declared independence, and major powers of the world began fighting over its oil-rich territory. Japan turned into the world's most powerful nation, while United States and the Catholic Church were weakened; by the year 2011, humanity's dreams of unification have become completely shattered, and the fate of the world was decided by mercenary organizations.
Similar to
Wing Commander in gameplay style and visual presentation,
Strike Commander is a flight simulator with action-oriented combat. You lead a rag-tag mercenary fighter squadron known as the Wildcats, trying to make a living in a dangerous, chaotic world. Somewhat simplified dogfights in your blackmarket-purchased F-16s are supplemented by interactive cutscenes where you converse with your teammates, or go into town to buy new contracts.
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Trivia
Strike Commander was another example of how dedicated Origin was to providing extensive background for its games. A mock magazine named "Sudden Death" (meant for Mercs working out of Turkey) was contained in each copy of Strike Commander (it was released in Acrobat PDF format in the subsequent CD versions) that detailed the economic, historical, and political background behind the game's "post-depression" setting. Within it were several articles portraying some of the many characters in the game, as well as a collection of humorous advertisements.
This magazine was extremely well-written, and provided its readers with just as much entertainment as the game itself. One article that is especially good is the interview with a retired "enforcer" (a mercenary specializing in punishing those who renege blood contracts from "fixers" and wealthy contractors) whose trademark slogan is "Gule, gule" (Go cheerfully). The meaning of this trademark becomes apparent as well as his other slogan, "The gun for the brave, the knife for the coward."
If you've played this game, but haven't read the magazine, try to get your hands on it.