Sunset Riders

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The Wild West...full of the criminal element. Sir Richard Rose, the most despicable face in the criminal lot, has enough power to control the mining facilities, cattle ranches, and trading communities and turn everything to his favor. With that much power, he could literally buy himself the Wild West and control everything!

The people need help, desperately. And just as things were looking grim, who should ride into town but 4 men who have made a pact: to put down Sir Richard Rose and make the Wild West a free and peaceful place to live.

Steve, Bob, Billy, and Cormano are the Sunset Riders, and they're about to live out the wildest shootout the Wild West has ever seen...


Sunset Riders Arcade Second boss fight
Sunset Riders Arcade Over fire
Sunset Riders Arcade Transport logs
Sunset Riders Arcade Wild west woman

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User Reviews

A bad port of a fantastic game. Genesis retroboy 275 (9)

Critic Reviews

GameFan Magazine Genesis Dec, 1992 93.5 out of 100 94
The Video Game Critic Genesis Apr 30, 2000 A- 91
Gaming since 198x SNES Mar 10, 2012 4 out of 5 80
Nintendo Life SNES Dec 20, 2009 8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars 80
Total!! UK Magazine SNES Nov, 1993 78 out of 100 78
Electronic Gaming Monthly (EGM) SNES Dec, 1993 7.8 out of 10 78 Genesis Nov 27, 2004 7 out of 10 70
Total! (Germany) SNES Sep, 1993 2.75 out of 6 65
Zero Arcade Dec, 1991 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Digital Press - Classic Video Games Genesis Dec 10, 2003 5.5 out of 10 55


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Censored content

In Stage 6 of the SNES version of Sunset Riders, a major censoring had taken place...

The original arcade version's Stage 6 resembled the "Cowboys and Indians" battles of old Wild West movies from the 50s and 60s. Basically, your character was up against Native American warriors armed with bows and arrows, and the boss of the stage was a Native American shaman warrior (with a stereotypical name, of course) named Chief Scalpem. In the SNES version, ALL of the Native American warriors were removed and the generic bandits from the rest of the game were put in their place, yet Chief Scalpem remained the boss of the stage.

And from what I have heard, the Japanese Super Famicom version of Sunset Riders has its Stage 6 intact, remaining the same as the original arcade version!
Contributed to by Pseudo_Intellectual (45148) and Satoshi Kunsai (1810)