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You are a new skater in the city of L.A.. The main drive of the game is that your hanging around with a skating group and its leader, who also happens to be a skating legend, at their skate park in Beverly Hills called Skate Ranch. Throughout the game you must help your friends by getting skate pieces for Skate Ranch.

The game marks the third reinvention of the series, with Pro Skater being the first, and Underground being the second. It comes with brand new features like the ability to change your personal appearance in game, as well as the ability to get off of the skateboard and use a BMX. For the first time all of levels are strung together into one big environment, which gets rid of loading times and menu selection.

Old features were also kept like Create-a-park, which dates back to the Pro Skater series. Missions are still acquired by going up to random people or friends and accepting the mission they want you to run.

The game also includes a multiplayer mode and co-op for up to 2 players for added replay value.


Tony Hawk's American Wasteland Windows Player skating in Classic mode
Tony Hawk's American Wasteland Windows Player selection in story mode
Tony Hawk's American Wasteland Windows Loading screen
Tony Hawk's American Wasteland Windows Level selection screen

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Alternate Titles

  • "托尼霍克:美国荒野" -- Chinese Title (Simplified)
  • "THAW" -- abbreviated title

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User Reviews

The old recipe with some new icing, nothing more PlayStation 2 Matt Neuteboom (989)

Critic Reviews Xbox Dec 12, 2005 87 out of 100 87 GameCube Dec 12, 2005 87 out of 100 87
GameStar (Germany) Windows May, 2006 86 out of 100 86
GameZone Xbox 360 Dec 02, 2005 8 out of 10 80
Operation Sports Xbox 360 Dec 30, 2005 8 out of 10 80
Thunderbolt Games Xbox Nov 03, 2005 8 out of 10 80
Armchair Empire, The Xbox 360 Jan 11, 2006 7.8 out of 10 78 Xbox Oct 28, 2005 15 out of 20 75
Gamer 2.0 Xbox Oct 25, 2005 7 out of 10 70
Gamehelper Xbox 360 Nov 17, 2005 7 out of 10 70


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One task is to jump over a shark named 'Fonzie'. This is a reference to a scene in the sitcom Happy Days in which The Fonz jumps over a shark. This scene is regarded as unrealistic and tacky, and is seen in hindsight as the moment when the show ceased to be good. "Jumping the Shark" has become a general term for similar situations


Television advertisements curiously highlighted the lack of loading time between scenes and areas (seamless gameplay) as an important feature of the game, even up to calling Wasteland the first skate game to have this.


  • GameSpy
    • 2005 – #8 GameCube Game of the Year
Information also contributed by Martin Smith

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Contributed to by Brian Hirt (10088), Terok Nor (26190) and Matt Neuteboom (989)