DescriptionTrade Empires is a business simulation in the tradition of Railroad- or Transport Tycoon. You can recruit merchants, hire caravans and build production sites. Then you'll have to send out your men in order to earn money with the goods produced.
It's also remarkable that the game's not limited to one special scenario - you can either play in 1820 A.D. London, 1255 A.D. Bokhara or 150 B.C. Han Empire, China.
- "Торговые империи" -- Russian spelling
Part of the Following Group
There are no reviews for this game.
|IGN||Nov 30, 2001||8.3 out of 10||83|
|GameZone||Oct 13, 2001||8 out of 10||80|
|Eurogamer.net (UK)||Dec 20, 2001||8 out of 10||80|
|PC Gamer Brasil||Dec, 2001||79 out of 100||79|
|PC Zone Benelux||Jan, 2002||74 out of 100||74|
|Gameplay (Benelux)||Jan, 2002||71 out of 100||71|
|GameStar (Germany)||Jan, 2002||68 out of 100||68|
|Game Watcher||Aug 11, 2003||6.2 out of 10||62|
|Gamezone (Germany)||Oct 29, 2001||6 out of 10||60|
|Computer Gaming World (CGW)||Jan, 2002||60|
|Topic||# Posts||Last Post|
|game trade empires||3||vedder (20519)
Jun 23, 2010
TriviaTrade Empires was the first game to run on Frog City Software's AXVI engine. Originally designed for the RTS / RPG hybrid Pantheon that was cancelled in 2000, it was consequently used in Trade Empires as a rather small game to make up for the cancellation, and in 2003 also in Tropico 2: Pirate Cove.
Related Web Sites
- Trade Empires (Website from game developer.)
VP of Development: