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DescriptionVelvet Assassin is a 3rd-person stealth shooter set during World War II and inspired by the real life secret agent Violette Szabo. The player assumes the role of the fictional secret agent Violette Summers. While she is in a coma at a military hospital, recovering from injury, the player plays through the memories of her former missions behind German enemy lines.
Gameplay is centered around stealth and heavy use of dynamic lighting. At several places in the game, the player must exploit the shadows of moving objects to remain unseen. When hidden, she is surrounded by a purple aura that fades when she moves into the light or is spotted by an enemy. A special variant of bullet-time, called Morphine Mode, is explained as such that the real Violette is administered a dose of morphine by a nurse during those moments. Many different types of stealth kills can be performed, based on the weapons Violette is currently wielding. There are collectibles hidden throughout the levels that give experience points upon discovery, which can be used to boost player abilities.
Since the game takes place in a fantasy world of memories, the atmosphere and art style is purposefully contrasted and moody.
Certain releases include bonus disc which contains game trailers, wallpapers, and comic.
- "Sabotage" -- Working title
Part of the Following Groups
- Covermount: Level (Romania)
- Historical conflict: World War II
- Physics Engine: PhysX
- Protagonist: Female
There are no reviews for this game.
The Press Says
|HonestGamers||Xbox 360||May 15, 2009||8 out of 10||80|
|GameSpot||Windows||May 05, 2009||7.5 out of 10||75|
|Game 2.0||Windows||Jun 25, 2009||7.5 out of 10||75|
|PC Gameplay (Benelux)||Windows||Mar 27, 2009||72 out of 100||72|
|Cheat Happens||Windows||May 05, 2009||7 out of 10||70|
|Inside Mac Games (IMG)||Macintosh||May 07, 2013||6.25 out of 10||62|
|Jeuxvideo.com||Xbox 360||Jun 25, 2009||10 out of 20||50|
|UOL Jogos||Xbox 360||May 14, 2009||50|
|Jolt (UK)||Xbox 360||Jun 08, 2009||30 out of 100||30|
|Jolt (UK)||Windows||Jun 08, 2009||30 out of 100||30|
There are currently no topics for this game.
DevelopmentThe game was originally titled Sabotage and has a long history with publishers. Originally it was signed with dtp entertainment AG and meant to be released in the fall of 2006. The release date slipped, and in August 2007 it became known that Gamecock Media Group had signed the publishing rights outside Germany, also announcing that the game would not be released sooner than the fall of 2008. In February 2008 the name was changed to Velvet Assassin and by October 2008 Gamecock was acquired by SouthPeak Interactive Corporation, who became the final company to handle the title. In the end, it also appears that dtp entertainment AG was no longer involved with the publishing in Germany.
WWII gamesFour development companies that released WWII-themed games in 2009, closed their doors in the second half of 2009 in a 4 months window:
- Velvet Assassin developer Replay Studios (Germany) in early August.
- Heroes Over Europe developer Transmission Games (ex IR Gurus, Australia) in October.
- Square Enix decided to close Battlestations: Midway developer Eidos Hungary also in October.
- EA closed The Saboteur developer Pandemic Studios (USA) in November.
Related Web Sites
A game by:
Christian Schüler, Jörn Müller, Richard Case, Tobias Sicheritz, Florian Dohrendorf, Peter Ohlmann, Tom JachmannGameplay Programmers: