Mature
ESRB Rating
Genre
Perspective
Non-Sport
Misc
62
MobyRank
100 point score based on reviews from various critics.
2.9
MobyScore
5 point score based on user ratings.

Description

Die Hard: Nakatomi Plaza is another game based on the 1988 blockbuster action movie Die Hard starring Bruce Willis. Unlike other Die Hard games, Nakatomi Plaza works to retell the story in-game as much as possible, allowing you to witness many of the film's events (or participate in them!) from inside the tender bare feet of protagonist John McClane.

Many areas from the film (and by extension, the actual Fox Tower where the film was shot) are reproduced with careful detail, and will be instantly recognizable to fans. The game reuses sound effects and background music from the film, along with imitators for the main actors (with the exception of Reginald Vel Johnson, who reprises his role from the film).

Details also include using a lighter to navigate dark air ducts, an arsenal true to what was seen in the film, and a character who shoots all his guns left-handed (Bruce Wills is a lefty in real life, and in the film). The player is governed by three meters - health, stamina, and resolve. Health tracks the hits a player can take, stamina tracks how long they can run, and resolve grants accuracy bonuses as the player kills terrorists (confident), but makes the player a worse shot as they take damage or are pinned down by gunfire (afraid).

Nakatomi Plaza follows Die Hard's plot to the letter. The player controls New York cop John McClane as he visits his estranged wife in L.A. during her company's Christmas party. Terrorists arrive and take over the massive Nakatomi Plaza office building, trapping all inside. The player must fight through waves of goons (with numbers substantially increased for the game) to rescue his wife and stop the leader Hans. The game also includes expanded levels and sequences, meant to suggest what John was doing in the time that other outside events or character discussions were going on in the film.

Alternate Titles

  • "Stirb langsam: Nakatomi Plaza" -- German title
  • "Duro de Matar: Nakatomi Plaza" -- Brazilian title
  • "Die Hard: Piège de Cristal" -- French title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Die Hard Nakatomi Plaza Windows $0.43  
ebay.com
Die Hard: Nakatomi Plaza    
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User Reviews

"Now I have a machine gun. Ho ho ho." Atomic Punch! (151) 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars
"Yippee-ki-yay, motherfucker!" phlux Bronze Star Contributing Member (4152) unrated

The Press Says

Game industry News (GiN) 2002 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Game Vortex 2002 80 out of 100 80
Jeuxvideo.com Jun 03, 2002 14 out of 20 70
Svenska PC Gamer Jun, 2002 59 out of 100 59
JeuxVideoPC.com Aug 11, 2006 11 out of 20 55
IGN May 07, 2002 5.5 out of 10 55
Peliplaneetta.net Jun 17, 2002 53 out of 100 53
Adrenaline Vault, The (AVault) Jun 07, 2002 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
All Game Guide 2007 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Gamesmania Jun 21, 2002 40 out of 100 40

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Trivia

This game was originally going to be an elaborate, fan-made "total conversion" for Duke Nukem 3D. The textures were to all be bitmaps of real-life items, with frame-accurate recreations of all locations from the film. The team's (Creative Creations) website (deleted long ago) displayed extremely impressive images from test levels, and side-by-side comparisons with frames from the film. The team even engineered a phony meeting in Fox Plaza (the "real" Nakatomi Plaza in Century City), posing as representatives interested in leasing space in the building, to shoot reference and detail images for scanning into the game.

About the time they posted this bit of trickery on their website, the site went down, and the TC was thought to be lost. Mention of it reappeared in Feburary 1999 on Halflife.net, now to be running as a mod for Half-Life and utilising the advanced scripting capabilities of that engine. The mod was renamed to Nakatomi Plaza.

After E3 1999, work and updates to the mod ceased, ending in the website simply saying "CREATIVE CREATION'S SITE IS DOWN" for months and never returning. The mod was believed to have been shut down and given a cease and desist (many assumed it had been "Foxed", a term representing 20th Century Fox's reputation for shutting down websites infringing on it's intellectual properties, of which the Die Hard movies are part of.)

Behind the scenes, two of the team's founders created Piranha Games, with the intent to take the work to Fox directly and appeal for commercial support. It worked. Fox appeared to be impressed enough by their dedication that they offered to fund the game as a stand-alone budget title on the Lithtech engine. The game was released on April, 1 2002, with a surprising and successful end for the ambitious little mod's journey.


This entry to the MobyGames database was contributed by NeoMoose (1106) on Apr 24, 2002.
 

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