DescriptionTurn-based strategy and tactics defines the gameplay for sci-fi game Fallen Haven. The game centers around humanity's defense of colony planet New Haven on the fringes of the galactic battleground. Taurans, the opposing alien race, arrive in force with dropships and advanced weaponry to try and unseat the well-entrenched human foe.
Gameplay begins with a strategic planning phase where research and development and logistical planning takes place. The tactical gamplay phase places more emphasis on fire and movement of a wide variety of human and alien infantry, vehicles, artillery, and flyers. Players can also build defensive fortifications, roadways, and bases to bolster their chances at victory.
The game features multiple difficulty levels, an expansive battle-map with 15 territories and can be played from either side (Human or Tauran). While the game is turn based its core mechanics play very similarly to a traditional real-time strategy game. Music included with Fallen Haven is CD quality techno that is well suited to the game style.
There are no Windows screenshots for this game.
Part of the Following Group
|A great example of why people shouldn't try to make a game they wouldn't personally play||weregamer (157)|
The Press Says
|Electric Games||1997||87 out of 100||87|
|Power Play||Feb, 1997||75 out of 100||75|
|Privat Computer PC||1997||72 out of 100||72|
|PC Gameplay (Benelux)||May, 1997||69 out of 100||69|
|Coming Soon Magazine||Jun, 1997||68 out of 100||68|
|PC Games (Germany)||Mar, 1997||67 out of 100||67|
|Svenska PC Gamer||Jun, 1997||65 out of 100||65|
|PC För Alla||Mar, 1997||6 out of 10||60|
|PC Zone||Aug 13, 2001||5.9 out of 10||59|
|JeuxVideoPC.com||Jun 05, 2006||7 out of 20||35|
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