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Developed by
Released

Platform
65
MobyRank
100 point score based on reviews from various critics.
3.5
MobyScore
5 point score based on user ratings.

Description

Turn-based strategy and tactics defines the gameplay for sci-fi game Fallen Haven. The game centers around humanity's defense of colony planet New Haven on the fringes of the galactic battleground. Taurans, the opposing alien race, arrive in force with dropships and advanced weaponry to try and unseat the well-entrenched human foe.

Gameplay begins with a strategic planning phase where research and development and logistical planning takes place. The tactical gamplay phase places more emphasis on fire and movement of a wide variety of human and alien infantry, vehicles, artillery, and flyers. Players can also build defensive fortifications, roadways, and bases to bolster their chances at victory.

The game features multiple difficulty levels, an expansive battle-map with 15 territories and can be played from either side (Human or Tauran). While the game is turn based its core mechanics play very similarly to a traditional real-time strategy game. Music included with Fallen Haven is CD quality techno that is well suited to the game style.

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User Reviews

A great example of why people shouldn't try to make a game they wouldn't personally play weregamer (157) 2.75 Stars2.75 Stars2.75 Stars2.75 Stars2.75 Stars

The Press Says

Electric Games 1997 87 out of 100 87
Computer Games Magazine 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Privat Computer PC 1997 72 out of 100 72
Reset Jun, 1997 7 out of 10 70
PC Gameplay (Benelux) May, 1997 69 out of 100 69
Coming Soon Magazine Jun, 1997 68 out of 100 68
PC Games (Germany) Mar, 1997 67 out of 100 67
PC För Alla Mar, 1997 6 out of 10 60
PC Zone Aug 13, 2001 5.9 out of 10 59
JeuxVideoPC.com Jun 05, 2006 7 out of 20 35

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This entry to the MobyGames database was contributed by rstevenson Bronze Star Contributing Member (820) on Jun 22, 2000.
 

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