Almost eighteen years after the release of Gobliiins
for the PC and Amiga platforms, series father Pierre Gilhodes
sends his mischievous gnomes on another slapstick adventure.
Harking back to the first part in the series, Gobliiins 4
once again pits three pointy-eared elves with different abilities against the forces of hilarious failure.
Sent by their king on a quest to retrieve his lost aardvark, Tchoup the tinkerer, Stucco the fighter and Perluis the mage travel through sixteen levels filled with the series' trademark object puzzles, humorous character animation and garbled goblin-speak.
Players manipulate all three goblins at once, sending them to hotspots all across the screens and witnessing how the environment reacts to their skills. Tchoup is the only character who can gather items and engage beings in meaningful conversation, Stucco uses brute force to move or remove obstacles and Perluis works his spells to let supernatural things happen.
- "Гоблины 4" -- Russian spelling
- "גובלינים 4" -- Hebrew spelling
Part of the Following Group
There are no reviews for this game.
The Press Says
||Jun 25, 2009
|The DOS Spirit
||May 09, 2009
||4.5 out of 6
||May 11, 2009
||71 out of 100
||Aug 26, 2009
||14 out of 20
||68 out of 100
|Absolute Games (AG.ru)
||Mar 13, 2009
||68 out of 100
|PC Gameplay (Benelux)
||May 29, 2009
||60 out of 100
||5 out of 10
|Adrenaline Vault, The (AVault)
||Aug 19, 2009
There are currently no topics for this game.
In the first level at Tchoup office you can see the box of Woodruff and The Schnibble of Azimuth
, another game design by Pierre Gilhodes
, which was nicknamed Goblins 4
by fans because of its similar design and gameplay to those of the Gobliins series.
This entry to the MobyGames database was contributed by Little Yoda (246)
on May 07, 2009.