DescriptionGrand Prix 3 aims to be a complete simulation of the 1998 Formula 1 World Championship, and features all the tracks, teams and drivers. You can practice the racetracks (which is recommended to learn their layouts and work on car setup) or compete in single races or the full championship.
Each race weekend has practice and qualification sessions, and the lengths of these can be customized, as can the skill level of the opposition drivers. There are 7 driving aids available, including automatic brakes and gears and an indestructibility option - as you race at higher skill levels, less and less of these are available.
Car setup is done in precise detail, with the chance to change wing settings (trading off grip against straight-line speed), brake balances (affecting how the car handles under braking) and gear ratios (trading acceleration off against top speed), as well as more complicated ones like packers, dampers and the ride height - the manual explains it in considerable detail, as well as offering driving tips.
Before each race you choose your pit strategy and tire compound - those with better short-term grip wear out quicker, especially if your driving style is aggressive. Wet racing is included, which requires much more careful driving and shrewd strategic choices as to which type of tires to use and when to pit to change them.
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- "格林批治F1赛车3" -- Chinese spelling (simplified)
- "GP3" -- Informal title
Part of the Following Groups
|Geoff Crammond creates the perfect Grand Prix game.||Steve Hall (322)|
|Perhaps not the massive leap it could've been, but a stunning simulation all the same||Martin Smith (62902)|
|GameSpot UK||Jul 28, 2000||9.7 out of 10||97|
|GamingExcellence||Nov 11, 2000||9.4 out of 10||94|
|Gameplay (Benelux)||Aug 30, 2000||91 out of 100||91|
|ActionTrip||Sep 01, 2000||91 out of 100||91|
|Gamesmania.de||2000||90 out of 100||90|
|PC Player (Germany)||Aug, 2000||87 out of 100||87|
|GameSpot||Aug 28, 2000||8.5 out of 10||85|
|All Game Guide||2000||80|
|Gamekult||Oct 08, 2000||8 out of 10||80|
|JeuxVideoPC.com||Sep 12, 2000||14 out of 20||70|
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DevelopmentThis game was actually developed in conjunction with the Arrows Formula One team. The engine sounds in the game are the sounds of their Supertec engines.
Jenson ButtonRookie driver Jenson Button actually played a beta release of this game to get to know the circuits.
MusicThe intro music is an edited version of Rob Dougan's Furious Angels. This song was originally used in the Matrix movie theme.
- GameStar (Germany)
- Issue 12/1999 - #13 in the "100 Most Important PC Games of the Nineties" ranking
Related Web Sites
- Grand Prix 3 (official website)
- Grand Prix 3 Website (The ultimate GP3 fan site, filled with game add-ons, tips and tricks, winning car setups, etc.)
- IGCD Internet Game Cars Database (Game page on IGCD, a database that tries to archive vehicles found in video games.)