69
MobyRank
100 point score based on reviews from various critics.
3.6
MobyScore
5 point score based on user ratings.

Description

The universe of The Matrix goes massively multiplayer in this cyberpunk RPG. Players jack into one of the many districts inside the anonymous sprawling city of the Matrix, and perform missions for the three organizations trying to control the Matrix: Zion, the Machines, and the Merovingian. The trademark gravity-defying kung fu combat of the films shows its face often as players immerse themselves in the Wachowski Brothers' cyberpunk world.

As a newly awakened "redpill," you can develop your character by swapping in and out certain abilities at will, made possible due to the fact that the Matrix is a computer, and spontaneous missions are available at literally any time with a simple call on your character's cellphone. The game also aims to allow even low level players to participate in and affect the story.

Part of the Following Groups


Merchant Title      
ebay.com
The Matrix Online    
amazon.com
The Matrix Online    
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User Reviews

There are no reviews for this game.


The Press Says

Game Chronicles Apr 16, 2005 10 out of 10 100
IGN Apr 15, 2005 7.6 out of 10 76
JeuxVideoPC.com May 14, 2005 15 out of 20 75
GameSpot Apr 04, 2005 7.3 out of 10 73
GameSpot (Belgium/Netherlands) Apr 27, 2005 73 out of 100 73
Jolt (UK) May 06, 2005 7.2 out of 10 72
Pelit Jun, 2005 70 out of 100 70
GamePro Apr 20, 2005 3.5 out of 5 70
2404.org PC Gaming May 06, 2005 6 out of 10 60
Game Informer Magazine Jun, 2005 5 out of 10 50

Forums

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Trivia

On August 2, 2005, Sony Online Entertainment merged the nine worlds into three new worlds, due to the low level of population density. One world is hostile while the other two run under normal PvP rules.

Sony had acquired the game in June 2005 when Monolith pulled out of the project and laid off 80 employees. Warner Bros. Interactive Entertainment transferred the game to Sony, and Sony hired 25 of the employees who had been let go.

Sega of America continues to manage distribution, while Warner still oversees content development. Sony holds the operational involvement.

Monolith was not the first company to withdraw involvement from the property, Ubisoft did the same in early 2004.


This entry to the MobyGames database was contributed by Zack Green (1029) on Mar 27, 2005.
 

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