67
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.

Description

The universe of The Matrix goes massively multiplayer in this cyberpunk RPG. Players jack into one of the many districts inside the anonymous sprawling city of the Matrix, and perform missions for the three organizations trying to control the Matrix: Zion, the Machines, and the Merovingian. The trademark gravity-defying kung fu combat of the films shows its face often as players immerse themselves in the Wachowski Brothers' cyberpunk world.

As a newly awakened "redpill," you can develop your character by swapping in and out certain abilities at will, made possible due to the fact that the Matrix is a computer, and spontaneous missions are available at literally any time with a simple call on your character's cellphone. The game also aims to allow even low level players to participate in and affect the story.

Part of the Following Groups


Merchant Title Platform Price  
Amazon
The Matrix Online Windows $0.66  
ebay.com
The Matrix Online    
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User Reviews

An impressive sandbox, but someone forgot to bring the toys. BurningStickMan Bronze Star Contributing Member (17754) 2.6 Stars2.6 Stars2.6 Stars2.6 Stars2.6 Stars

The Press Says

Game Chronicles Apr 16, 2005 10 out of 10 100
IGN Apr 15, 2005 7.6 out of 10 76
GameZone Apr 17, 2005 7.5 out of 10 75
JeuxVideoPC.com May 14, 2005 15 out of 20 75
MMORPG.com May 10, 2005 7.3 out of 10 73
1UP Apr 13, 2005 6.5 out of 10 65
2404.org PC Gaming May 06, 2005 6 out of 10 60
Eurogamer.net (UK) Apr 15, 2005 5 out of 10 50
Jeuxvideo.com Apr 19, 2005 10 out of 20 50
Game Informer Magazine Jun, 2005 5 out of 10 50

Forums

There are currently no topics for this game.


Trivia

On August 2, 2005, Sony Online Entertainment merged the nine worlds into three new worlds, due to the low level of population density. One world was hostile while the other two ran under normal PvP rules. Sony had acquired the game in June 2005 when Monolith pulled out of the project and laid off 80 employees. Warner Bros. Interactive Entertainment transferred the game to Sony, and Sony hired 25 of the employees who had been let go.

Sega of America continued to manage distribution, while Warner still oversaw content development. Sony held the operational involvement. Monolith was not the first company to withdraw involvement from the property, Ubisoft did the same in early 2004. The game ran until 31st July 2009. After a spectacular finale that lasted a week, the servers were closed.


This entry to the MobyGames database was contributed by Zack Green (1015) on Mar 27, 2005.
 

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