MindRover: The Europa Project

Moby ID: 2742
Windows Specs

Description official descriptions

While doing research on one of Jupiter's moons, Europa, the people in the station take small mining machines used for research and modify them to play a game called MindRover.

In essence, you take a chassis and build a machine. The machine you need to build will vary on the type of activity you're set out to do (racing, seek & destroy, etc). You place items on your chassis (radars, thrusters, rockets, etc) that you think you might need to help you win.

Next, you wire (or program) your machine with specific instructions on what do. So for example: if you come too close to a wall, you will want to steer away from it. So you will link your sensor to your thruster telling it to turn 45 degrees in the opposite direction if something enters the sensor range.

Groups +

Screenshots

Credits (Windows version)

4 People

Game Architect
Lead Artist
Programming
Sound

Reviews

Critics

Average score: 78% (based on 14 ratings)

Players

Average score: 3.3 out of 5 (based on 10 ratings with 1 reviews)

Virtual robot construction kit is infinite amount of fun

The Good
Mind Rover allows you complete freedom on how to tackle your problem, and some of the tasks can be quite complex indeed! There are plenty of challenges, from simple stuff like pursuit/evade to races to even actual combat, all handled by the AI of YOUR design! And it can be quite challenging to think of an algorithm that is sophisticated to win yet simple enough to fit into a rover.

The Bad
Tutorial explains basic interface concepts, but almost nothing about design. Some analysis on certain simple problems like "drag racing" would have prevented a lot of frustration. Not possible to save/reuse certain subsystems (blocks of components) so re-wiring takes up a lot of time. Interface does not allow easy copying of existing designs, so you have no "backup". There is also no "god mode" that let you rotate/push a robot to see how it would react.

The Bottom Line
Mind Rover is a virtual robot construction kit that allows you to build mini robots to perform a variety of scenarios, from simple pursuit or evade, to racing (drag or corridor or arena), to wrestling (push the other guy off the area), to even team battles where you engage enemy rovers with lasers, machine guns, and rockets. There are also tasks like hot potato (better known as "tag"), hockey, and more. As there are almost infinite ways to solve the same problem, the challenge is infinite!

There are nine different chassis to choose from (Hover S/M/L, Wheel S/M/L, Tread S/M/L) with different engine sizes, different sensors, and different logical/math components to use, so the combination is virtually infinite either. There are plenty of methods to solve a single problem, so creativity and debugging your settings are very important.

Once you defeat the existing AI rovers, submit your rover to one of the dozen online tourneys where your rover is pitted against all the other competitors in the specific scenarios.

The graphics in Mind Rover are not bad, but not that good either. Some of the camera angles need a bit of work, as "auto" tend to zoom a bit too far. There are quite a bit of clipping problem if the viewpoint gets too close to the wall. It uses OpenGL so it should be compatible with most video cards.

The sound is quite normal and nothing really special about them. The new-age type music gets tiring after a while.

Aside from the Lego Droid Construction set, this is probably the cheapest way for you to build a robot and have it follow your commands. If you like this field, definitely give it a try.

Windows · by Kasey Chang (4598) · 2001

Trivia

Availability

At the time of December 2000, the game could only be purchased on the Internet for $35 USD (roughly $55 CND). Sometime later the game was purchasable at Electronic Boutique stores.

Expandability

MindRover is unique in that the game is expandable. If you think the existing way of drag-n-drop is too slow, you can actually write AI code directly in the built-in language called ICE. ICE can also be used to create new components which can then be used as programming blocks.

Title

Originally, the company did not know what to name the game, as they though "Rover" was too "plain". They actually held a contest where they picked the winning name.

Information also contribution by Kasey Chang

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Europa
Released 1994 on Amiga
Europa Universalis
Released 2000 on Windows
OutRun Europa
Released 1991 on Amiga, Atari ST, Game Gear...
Akte Europa
Released 1997 on Windows
Abenteuer Europa
Released 1994 on DOS
Schlachtfeld Europa
Released 2009 on Windows
Roadwar Europa
Released 1987 on Amiga, Atari ST, DOS...
Europa 1400: The Guild
Released 2002 on Windows
Flug-Abenteuer Europa
Released 1998 on Windows

Related Sites +

Identifiers +

  • MobyGames ID: 2742
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Cam Guest.

Linux added by nullnullnull. Macintosh added by Scaryfun.

Additional contributors: Alaka.

Game added December 4, 2000. Last modified February 22, 2023.