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DescriptionNeed For Speed: Underground is the seventh game in the long running Need For Speed racing series.
The game revolves around illegal night time street racing with heavily modified import cars and has been greatly influenced by the movie the Fast And The Furious and its sequel. Players get the chance to build their own racing machine almost from the ground up, with hundreds or real licensed parts and lots of licensed cars, including the Mazda RX-7 and the Nissan Skyline GT-R. The game also features over 100 single player races and a hip hop/hard rock soundtrack including artists such as Mystikal, Rob Zombie, and the Crystal Method.
- "极品飞车：地下车会" -- Chinese spelling (simplified)
- "NFSU1" -- Common abbreviation
- "Jipin Feiche: Dixia Chehui" -- Chinese title
Part of the Following Groups
- Automobile: Mazda MX-5 / Miata / Roadster
- Automobile: Mazda RX-7
- Automobile: Subaru Impreza
- Automobile: Toyota Celica
- Need for Speed series
- NFS Underground series
- PlayStation 2 Greatest Hits releases
- PlayStation 2 Platinum Range releases
- Technology: amBX
The Press Says
|PC Gameplay (Benelux)||Dec, 2003||89 out of 100||89|
|Absolute Games (AG.ru)||Dec 02, 2003||88 out of 100||88|
|Gamers.at||Nov 23, 2003||85 out of 100||85|
|Gamesmania||Nov 28, 2003||84 out of 100||84|
|Game Shark||Dec 24, 2003||B+||83|
|GameSpot (Belgium/Netherlands)||Dec 02, 2003||80 out of 100||80|
|Factornews||Dec 01, 2003||8 out of 10||80|
|GameSpot||Nov 21, 2003||8 out of 10||80|
|2404.org PC Gaming||May 05, 2004||8 out of 10||80|
|Jeuxvideo.com||Nov 27, 2003||14 out of 20||70|
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MultiplayerEA astonished the entire gaming world by supporting online gameplay in the Windows version of Need for Speed UndergroundNFSU, but leaving out LAN play. Often, games only get LAN play because developers don't want to deal with latency issues and different networks. EA on the other hand, developed a "Cross Platform Online Gaming" feature, which allows gamers to compete online on different platforms (e.g. PS2 vs PC), but there's a catch: no LAN play on PC. This means that players have go through an external network connection just to join a server sitting right next to them.
Soon after the game's release,a tool making LAN play possible appeared on various fansites. It also features an option to play over the Internet without using EA's server.
Server shutdownAs of 13th January 2006, The EA servers for the game are no longer in service. Of course this does not effect peer-to-peer games. The PS2 servers were closed on 1st November 2007.
- Computer Gaming World
- March 2004 (Issue #236) – Racing Game of the Year
- GameStar (Germany)
- February 13, 2004 - Best PC Sports Game in 2003 (Readers' Vote)
- PC Games (Germany)
- Issue 02/2004– Best Sports/Racing Game in 2003 (Readers' Vote)
- 2003 - WTF!? Award (more details in "Multiplayer" section)
Related Web Sites
- NFSGarage -- NFS Fan Site.
- Official Site - EA Games -- Features, Screenshots, Demo, Buy
- Wikipedia: Need for Speed: Underground -- Information about Need for Speed: Underground at Wikipedia
Mattias Kreku (424) added Need for Speed Underground (Windows) on Nov 29, 2003
Other platforms contributed by Corn Popper (69529)
EA Black Box ‑ www.eacanada.com
Arn, Andy Bakken, Ryan Bedard, Mike Vlad Cora, Spencer Craske, Daniel Chitan, Euan Forrester, James Grieve, Robinson Huff, Philip Ibis, Jeff Johnston, Cliff Kondratiuk, David Lam, David Merriman, John Newton, Scott L. Patterson, Chris Robertson, Wes Santee, Martin Sikes, Stewart Sockett, Lawrence Sparling, Tom Spencer‑Smith, Steve Tolin, John Twigg