ワンダー スタジアム - Japanese spelling
When starting a game you'll be asked to select a team, a stadium; classic, seaside, or space, and how many innings the game will run from 1 to 9.
Hitting the ball is the 'simple' affair that it usually is, time your swing and if you timed well your ball will fly into or out of the field. Wonder Stadium does give the ability to bunt and tweak the direction that bunt will go.
While playing the field you'll have considerable command over a number of different pitches. From moving your pitchers subtly around the mound to how hard a throw you'll give. Once your opposing team manages to get a hit the game stops giving you the view from behind the plate and switches to a birds-eye view of the field.
Each ballplayer is hooked to another for instance when you move your man on first base the fellow in the field behind him will move in the same way, a bit clumsy but an acceptable compromise. The person nearest to the ball will always be under your control. Once you get the ball you may throw it toward a base of your choice.
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