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Hitman: Blood Money is easily the best in the series adding improved AI, stunning graphics, and persistent gameplay features like notoriety and weapon upgrades that carry over through all the missions.
Hitman: Blood Money is an extremely solid title, with small problems here and there. If you’re looking for a game where obsessive-compulsive tendencies and people watching is valued over hide and seek gameplay, you really can’t go wrong with Blood Money—but just don’t expect it to be an easy ride.
In the end, Hitman: Blood Money does come out on top as the best title in the series. Blood Money makes up for most of its faults and shortcomings by offering a load of new features and entirely new ways of completing missions objectives. There's a lot of content and replay value here that should keep you going for awhile. The new notoriety system is by far one of the best additions to the series, and it's even taken farther given the fact that you can actually upload your results to a server and compare your scores with other players. It may be more difficult for someone who's new to the series to just jump right in and start playing, but if you've been a fan of the series from the start, Blood Money is a definite must buy.
Overall, Hitman Blood Money is not a game for the faint of heart. While you won’t necessarily see a character’s head get chopped off, there is enough blood and violence to make some people nauseous. The game’s best qualities are not just technical, but the gameplay mechanics are what will win you over. Each mission is so open-ended, that the replayability is absolutely endless. So if you are looking for a great game to add to your collection that you will actually enjoy playing again and again, Hitman Blood Money is definitely a good choice on any platform.
The 360 version manages to look years beyond its Xbox counterpart. Most notably, the Mardi Gras level doesn't suffer annoying slowdown. However, aside from its prettier graphics (and HD option), the two versions are virtually identical. The only thing different is the inclusion of achievements for the 360 which adds some nice bragging rights. All together, however, this game won't make you a Hitman fan if you weren't one before. But for those who love this series this may be 47 best outing to date. Now if only he would learn to smile...
„Hitman: Blood Money“ hat uns absolut überzeugt. Der glatzköpfige Stealth-Mörder schleicht ähnlich behände wie sein Pendant Sam Fisher und ist dabei noch wesentlich erfinderischer. Oder wann ist Sam das letzte Mal als Clown durch die Levels gerobbt? Der schwarze Humor der Entwickler und die tollen Szenarien sorgen für 15 Stunden beinahe ungetrübten Spielspaß. Wenn im nächsten Teil dann noch das Notoriety-System richtig funktioniert, ist die Serie absolut perfekt. Kurz gesagt: „Hitman: Blood Money“ ist der bislang beste Teil der Reihe!
The strategy and stealth involved in this game, really makes it fun. You’re not limited in the actions that you can do, or the ways to beat the game. If your style is to beat the missions in a way that it appears that you were never actually there, this game allows you to do so. But if you prefer to have some fun, take out your targets, but at the same time want take shooting practice on the local innocent bystanders, then you’re sick…and will also enjoy Hitman: Blood Money.
Avec Hitman Blood Money, Eidos a visé très haut. Trop, peut-être ? Non, pas du tout. On a donc affaire au plus beau volet de la série, Xbox 360 oblige, mais aussi au plus libre au niveau du champ d’action. Les développeurs n’y sont pas allés avec le dos de la cuillère, et quand ils revoient un jeu c’est pour de vrai. Malgré quelques petits bugs, on tient vraiment là un vrai jeu de nouvelle génération, très immersif. Le meilleur épisode de la série, tout simplement.
Blood Money is the fourth part of this stealth-series and for me the first Hitman game I actually got to check out. Luckily the game doesn't need and knowledge of the previous parts so that both newcomers and experienced virtual hired assassins immediately feel at home.
Hitman: Blood Money is easily the best game in the series. It features some gorgeous graphics, creative missions, lots of replay value, and a killer (no pun intended) last "mission." Even after beating it for the first time, there's plenty of reason to go back and see how many other ways you can go about it. Not for the simpleminded action fan, Hitman: Blood Money is bound to be a treat for those with patience and a taste for intelligent stealth.
The bald-headed contract killer known only as 47 is in good form, primed and ready for more work in the latest installment in the dark, stylish Hitman series. Though very similar to the last two games in the series, the open-ended stealth action gameplay offered by Hitman: Blood Money is still just about as tensely exciting as ever. A few new twists to the formula, an intriguing story, and a memorably diverse, cinematic sequence of missions further make Blood Money worth it.
Al bij al is Hitman: Blood Money een zeer goede poging om het hele huurmoordenaarsconcept terug nieuw leven in te blazen. De nieuwe engine brengt elke locatie, buiten enkele schoonheidsfoutjes, prachtig in beeld. De AI laat ook hier en daar nog een kleine steek vallen, maar geeft op de hogere moeilijkheidsgraden toch een stevige uitdaging voor de geoefende speler. De vrijheid om elke level uit te spelen zoals je zelf wil, maakt het ook voor de minder geduldige spelers onder ons een prettige ervaring. Combineer dit nog met een hoge herspeelbaarheidsfactor door het schitterende leveldesign, en je hebt met Hitman al een aardige hit in handen. Naar mijn mening is dit spel er zeker eentje om tenminste eens te proberen, al zullen de fans van de reeks en het genre reeds zeker in de zevenenveertigste hemel zijn.
"Hitman: Blood Money" é a melhor edição de uma série que ainda hoje foi pouco limitada. Além de visualmente fantásticas, as fases foram projetadas com maestria e, tal e qual um grande quebra-cabeças, proporcionam enorme desafio intelectual para jogadores de diferentes níveis. Poucos são os jogos que conseguem trazer tanta satisfação ao terminar cada uma das missões.
The sheer variety of ways to eliminate your target is staggering and keeps gameplay fresh as you complete each difficulty, while some of the more creative achievements help mix things up a little bit and change the way you play. It's one of the few games that makes you NOT want every level to turn into a massacre, but instead for no one to realize you were even there. The graphics aren't the best, and here's hoping the next Hitman game is made specifically for next-gen consoles, rather than another port.
Video Game Talk
Even without a multiplayer section, Hitman: Blood Money shouldn't be missed by any Xbox 360 owner. The captivating story is without a doubt the best in the Hitman series since Hitman 2. Additionally, the addicting gameplay invites patient gamers to replay all the levels to find the most efficient and lucrative form of killing. While I can't advocate purchase of Blood Money at retail price as it can be beaten easily within a rental period, I do recommend picking it up around the $25 to $30 mark once it hits eBay at that price. Blood Money should be played by anyone interested in the stealth genre or those looking for a yarn worthy of Hollywood standards. I highly recommend this game for Xbox 360 owners needing something to hold them until Double Agent gets released later this year.
Game Freaks 365
Overall, this is a fantastic game. Playing through each assignment and figuring out the perfect formula is the key, as well as keeping a low notoriety level. Doing these things will make the experience so much better. Hitman: Blood Money's intuitive controls, satisfying gameplay and addictive qualities make all of that something that I wanted to do.
Fans of pure run and gun killing games won't get quite as much out of Hitman: Blood Money as those who approach it as a rather deadly and intricate puzzle game, and it's hard to shake the sneaking suspicion that it's just one media outcry away from a total ban -- this is, after all, a game in which you can brutally strangle a housewife, drag her bleeding corpse through the neighborhood and then dump it into a trash compactor, complete with mechanical squishy noises as she's mashed. That kind of thing tends to breed controversy.
"Hitman: Blood Money" is by far the best Hitman game ever. I'm glad that IO Interactive (the developer) has added some new things into this instalment of Hitman and learned from its predecessors.
The "clean-up notoriety system is briljant and the level design is superb.
Enemy AI is decent and with a good storyline, 'Blood Money' will definitely be remembered as an excellent 'Hitman' game which captures the feeling of being a cold-blood killer.
On nous aura fait miroiter bien des nouveautés pour ce quatrième épisode de Hitman, au final, elles sont bien maigres vu leur utilité plus que limitée. Heureusement, Io Interactive parvient à surprendre par la qualité et l'envergure des missions proposées. Dommage pourtant que l'intelligence artificielle n'ait toujours pas fait ce bond en avant qu'on attendait d'elle et que finalement, Hitman reste Hitman, pour le meilleur et pour le pire. Agrandir les niveaux ne suffira pas toujours, il va falloir envisager d'innover vraiment.
Ultimately, Hitman: Blood Money is a solid addition to IO Interactive’s steadily expanding series, and it provides a wealth of creative assassinations for those players willing to construct them across levels that require considerable thought process. It’s a visually and aurally appealing experience that’s laced with deliberately nerve-jangling moments of gameplay built on solid series foundations. The A.I. and stiff difficulty inflict surprising flesh wounds, but, apart that aside, Hitman: Blood Money strides gracefully from the shadows, pumps a single suppressed 9mm round between the eyes of an unsuspecting genre and slips silently back into the prevailing darkness.
Fans of pure run and gun killing games won't get quite as much out of Hitman: Blood Money as those who approach it as a rather deadly and intricate puzzle game, and it's hard to shake the sneaking suspicion that it's just one media outcry away from a total ban -- this is, after all, a game in which you can brutally strangle a housewife, drag her bleeding corpse through the neighborhood and then dump it into a trash compactor, complete with mechanical squishy noises as she's mashed. That kind of thing tends to breed controversy. That ignores the point that in order to complete the game properly -- and earn as many achievement points as possible -- you should only be eliminating your targets, something that is possible on every level of the game -- but it's undoubtedly going to be a sticking point for many.
Although he may not be a household name outside of the gaming world, Agent 47 is certainly one of the industry's most recognizable figures. The assassin's bald, aerodynamic dome (complete with barcode) and calm, cool ways of dispatching enemies are hallmarks of Eidos' popular Hitman series. The series violently exploded onto the PC in 2000 before making the leap to consoles with Hitman 2: Silent Assassin, the game that rocketed the series into gaming's stratosphere. After a brief, disappointing detour (Hitman: Contracts), Agent 47 is back in Hitman: Blood Money, but he's gone from being the hunter to becoming the hunted.
Hitman: Blood Money, the fourth installment of Eidos' successful murder-for-hire series, slickly builds upon the franchise with more of its gripping signature stealth-action gameplay. All 13 of the game's missions are well crafted and challenging, but after four iterations of this series, I felt a need for a new challenge. So I created my own task, one particularly appropriate for a game that asks you to become cold-blooded murderer Agent 47: Break all 10 of the Commandments. If I'm going to sin, I might as well go all-out.
IO Interactive made its mark on the videogame world with the first Hitman game in 2000 and planted a flag with Freedom Fighters in 2003. The world, especially Europe, loved Hitman, and rightly so. IO has designed a stealth game that, while suffering from some easy-to-notice flaws here and there, boasts some of the most distinguished and well-honed level design in any game of its kind. Perhaps equally important, IO gave birth to a long-lasting, brooding iconic antihero with Agent 47.
Being a hitman ain't easy. Obviously I have no way of knowing that (unless you call my throwing of pencils at staffers then disappearing around the corner before they see me a hitman-like action), but, boy, they have it tough. Think about the equipment they have to maintain, their need to keep out of the spotlight to complete new jobs in the future, and the way they have to plan everything out. And that's before they even concentrate on the target they have to take out. Eidos and Io Interactive have tried to give us examples of this profession in their Hitman games for various consoles, some scoring a big hit (the much-enjoyed Hitman 2) and some completely missing the mark (the disappointing Contracts). But with a leap to next-gen, would the collaborators be able to give us an experience worthy of Agent 47's skill?
Game Informer Magazine
The next-gen version looks even better than the PS2 and Xbox offerings, and the deliciously vicious deaths are still intact. Blood Money stands with really great ideas lightly dusted in unfortunate design quirks.
Hitman: Blood Money is the prettiest game in the Hitman series. It’s also the most advanced in terms of what it gives to the player. Now, the killings have consequences beyond the scope of a single job. Waste suckers indiscriminately, leaving a lot of bodies and witnesses, and protagonist Agent 47’s notoriety will rocket. Cash must then be spent to repair 47’s anonymity (a “clean-up” job, if you will), or else it’s likely the assassin will be identified on sight in future missions. This, more than anything else, gives the game a sense of realism that’s not easily dismissed.
The game is designed for exploration and experimentation, with multiple approach points and means by which to dispatch targets. Missions, however, devolve into a sermon on death and rebirth, with the emphasis on not getting it right the first time (as a real hitman would need to do), but rather seeing what works and what doesn’t—until thought and planning become fairly well irrelevant.