DescriptionYie Ar Kung-Fu
follows the quest of a martial artist named Oolong to become the Grand Master of Kung-Fu, honoring the memory of his illustrious father. To do that, Oolong will have to face some of the most skillful martial artists in one-on-one battles. The battles take place on side-view screens. The hero has two moves at his disposal: punching and kicking. These moves must be executed by pressing a corresponding button together with a directional button or arrow key. Oolong also has the advantage of being able to jump higher than most of his opponents. The latter utilize unique moves to stop the hero, including sumo-style leaping motions, shuriken-throwing, nunchaku-swinging, etc.
- "イー・アル・カンフー" -- Japanese spelling
Part of the Following Groups
|ACE (Advanced Computer Entertainment)
||96 out of 100
||9 out of 10
|ASM (Aktueller Software Markt)
||8.75 out of 10
||8 out of 10
||73 out of 100
||62 out of 100
||Jul 19, 2007
||5.5 out of 10
||Commodore 16, Plus/4
||4 out of 10
||Jul 25, 2007
There are currently no topics for this game.
1001 Video Games
The Arcade version of Yie Ar Kung-Fu
appears in the book 1001 Video Games You Must Play Before You Die
by General Editor Tony Mott.
Spectrum version compatibility
An enhanced 128K version was developed by Brian Beuken, who had a hand in the sprites and AI in the original 48K release. It adds music and has more enemies, but has more colour clash and is considered easier than the original release. Also, it does not run on the +2A and +3 Spectrums, whereas the 48K version does. An unofficial patch is available on the internet however. Having been intended to be bundled with the 128K machine's release, it was ultimately only on the obscure Stars on the 128
Yie Ar Kung-Fu
is a Mandarin Chinese phrase (simplified Chinese: 一二功夫, standard romanization Yi Er Gongfu
) meaning "One, two, kung-fu!".
The Amstrad CPC disk version contains an extra scenario, a temple. It appears after defeating Pole, the fourth opponent.
Related Web Sites