What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Yie Ar Kung-Fu

MobyRank MobyScore
Xbox 360
45
...
Commodore 64
82
3.5
ZX Spectrum
...
3.0
Not an American user?

Description

Yie Ar Kung-Fu follows the quest of a martial artist named Oolong to become the Grand Master of Kung-Fu, honoring the memory of his illustrious father. To do that, Oolong will have to face some of the most skillful martial artists in one-on-one battles. The battles take place on side-view screens. The hero has two moves at his disposal: punching and kicking. These moves must be executed by pressing a corresponding button together with a directional button or arrow key. Oolong also has the advantage of being able to jump higher than most of his opponents. The latter utilize unique moves to stop the hero, including sumo-style leaping motions, shuriken-throwing, nunchaku-swinging, etc.

Screenshots

Yie Ar Kung-Fu ZX Spectrum Chain has a very long reach with his weapon
Yie Ar Kung-Fu Commodore 64 Title screen (U.S. version)
Yie Ar Kung-Fu BBC Micro Star, who throws shurikens at you. Quite tough to defeat her.
Yie Ar Kung-Fu Amstrad CPC Come on, Oolong. You can beat this guy.

Alternate Titles

  • "イー・アル・カンフー" -- Japanese spelling

Part of the Following Groups

User Reviews

One of the best fighting games of the 8-bit era. Amstrad CPC Neville (1847)

The Press Says

ACE (Advanced Computer Entertainment) Commodore 64 Nov, 1989 5 Stars5 Stars5 Stars5 Stars5 Stars 100
ACE (Advanced Computer Entertainment) ZX Spectrum Nov, 1989 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Commodore User Commodore 64 Mar, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Amtix! Amstrad CPC Jan, 1986 96 out of 100 96
Pixel-Heroes.de Commodore 64 Sep, 2003 9 out of 10 90
Commodore User Commodore 64 Aug, 1989 73 out of 100 73
Zzap! Commodore 64 Apr, 1986 68 out of 100 68
Commodore Force Commodore 64 Aug, 1993 62 out of 100 62
Zzap! Commodore 16, Plus/4 Aug, 1987 41 out of 100 41
Lawrence Xbox 360 Aug 13, 2007 4 out of 10 40

Forums

There are currently no topics for this game.


Trivia

1001 Video Games

The Arcade version of Yie Ar Kung-Fu appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Spectrum version compatibility

An enhanced 128K version was developed by Brian Beuken, who had a hand in the sprites and AI in the original 48K release. It adds music and has more enemies, but has more colour clash and is considered easier than the original release. Also, it does not run on the +2A and +3 Spectrums, whereas the 48K version does. An unofficial patch is available on the internet however. Having been intended to be bundled with the 128K machine's release, it was ultimately only on the obscure Stars on the 128 compilation.

Title translation

Yie Ar Kung-Fu is a Mandarin Chinese phrase (simplified Chinese: 一二功夫, standard romanization Yi Er Gongfu) meaning "One, two, kung-fu!".

Version differences

The Amstrad CPC disk version contains an extra scenario, a temple. It appears after defeating Pole, the fourth opponent.

Related Web Sites

Contributed to by FatherJack (39554), Sciere (251856), Terrence Bosky (5235), Kabushi (122027), Martin Smith (63162), gamewarrior (5065) and Terok Nor (18445)