Ultima V: Warriors of Destiny (1992, FM Towns)
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Original IBM version by |
Ultima V: Warriors of Destiny (1992, FM Towns)
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Original AppleII version by |
Ultima V: Warriors of Destiny (1989, Commodore 64)
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Programming |
Ultima V: Warriors of Destiny (1989, Atari ST)
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Programming Assistance (as Steve Meuse) |
Ultima V: Warriors of Destiny (1988, Apple II)
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Programmed by |
AutoDuel (1988, DOS)
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Programming Assistance |
Ultima V: Warriors of Destiny (1988, DOS)
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Programming |
AutoDuel (1988, Amiga)
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Programming Assistance |
Ultima I (1987, DOS)
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Programmers |
Ultima IV: Quest of the Avatar (1987, DOS)
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Additional Programming |
Rings of Zilfin (1987, Atari ST)
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Graphics Routines from Penguin Software's 'Graphics Magician' were written by |
Ultima I (1987, Commodore 64)
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Brilliant Programming Efforts |
AutoDuel (1987, Atari ST)
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Programming Assistance |
Ogre (1986, Apple II)
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Original Computer Version (Apple II) Designed & Programmed by |
Rings of Zilfin (1986, Commodore 64)
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Graphics routines from Penguin Software's 'Graphics Magician' were written by |
Ogre (1986, Atari 8-bit)
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OGRE by |
AutoDuel (1986, Commodore 64)
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Programming Assistance |
Ultima IV: Quest of the Avatar (1985, Commodore 64)
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Additional Programming |
English Challenge (1984, Apple II)
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Graphics routines from Penguin Software's Graphics Magician were written by |
The Quest (1983, Apple II)
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Special Apple Hi-Res/Double-Res Graphics version by |
Transylvania (1982, Apple II)
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Double-res version by |