Marc Blank
Moby ID: 199
Credits (72 credits on 32 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Syphon Filter: Dark Mirror (2007, PlayStation 2) | Special Thanks |
Ad Verbum (2000, DOS) | Z-Machine by |
Syphon Filter (1999, PlayStation) | Executive Producer |
Zork I: The Great Underground Empire (1996, SEGA Saturn) | Authors |
Columbo's Mystery Capers (1993, Newton) | Developed by |
Return to Zork (1993, DOS) | Special Thanks to |
Journey: The Quest Begins (1989, DOS) | Created by |
3rd-person (Other) | |
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Syphon Filter 3 (2001, PlayStation) | Executive Producers |
Syphon Filter 2 (2000, PlayStation) | Executive Producer |
Action | |
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Syphon Filter: Dark Mirror (2007, PlayStation 2) | Special Thanks |
Syphon Filter: The Omega Strain (2004, PlayStation 2) | Director of Product Development |
Syphon Filter 3 (2001, PlayStation) | Executive Producers |
Syphon Filter 2 (2000, PlayStation) | Executive Producer |
Syphon Filter (1999, PlayStation) | Executive Producer |
Bubsy 3D (1996, PlayStation) | Executive Producer |
Adventure | |
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Zork N plus 9 (2012, Browser) | adapting Zork by |
Endless, Nameless (2012, Z-machine) | Z-Machine by |
Zork (2001, Browser) | Created at the MIT Laboratory for Computer Science by |
Ad Verbum (2000, DOS) | Z-Machine by |
Zork: The Undiscovered Underground (1997, Windows) | Written by |
Zork I: The Great Underground Empire (1996, SEGA Saturn) | Authors |
Return to Zork (1993, DOS) | Special Thanks to |
Pork I: The Great Underground Sewer System (1991, DOS) | A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by |
Zork Zero: The Revenge of Megaboz (1989, DOS) | Based on a concept by |
Journey: The Quest Begins (1989, DOS) | Created by |
Border Zone (1987, DOS) | Author |
Bureaucracy (1987, DOS) | Contributions by |
Zork Trilogy (1987, Commodore 64) | Interactive Fiction by |
Trinity (1986, DOS) | Interactive Fiction Plus(TM) Development System |
Zork III: The Dungeon Master (1986, Amiga) | Design |
Zork: The Great Underground Empire (1986, Amiga) | Design |
Zork II: The Wizard of Frobozz (1986, Amiga) | Design |
Enchanter (1986, Amiga) | Design |
A Mind Forever Voyaging (1985, DOS) | Development tools for Interactive Fiction Plus |
Deadline (1984, DOS) | Chief Architect |
The Witness (1983, PC Booter) | Based on an idea by |
Dungeon (1980, Mainframe) | Dungeon was created at the MIT Laboratory for Computer Science by |
Behind view | |
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Syphon Filter: Dark Mirror (2007, PlayStation 2) | Special Thanks |
Syphon Filter (1999, PlayStation) | Executive Producer |
Bubsy 3D (1996, PlayStation) | Executive Producer |
Board game | |
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Fooblitzky (1986, DOS) | Designed by |
Comedy | |
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Bubsy 3D (1996, PlayStation) | Executive Producer |
Pork I: The Great Underground Sewer System (1991, DOS) | A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by |
Bureaucracy (1987, DOS) | Contributions by |
Compilation | |
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Zork Trilogy (1987, Commodore 64) | Interactive Fiction by |
Enchanter Trilogy (1986, Commodore 64) | Interactive Fiction by |
Contemporary | |
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Columbo's Mystery Capers (1993, Newton) | Developed by |
Bureaucracy (1987, DOS) | Contributions by |
Cyberpunk / dark sci-fi | |
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A Mind Forever Voyaging (1985, DOS) | Development tools for Interactive Fiction Plus |
Detective / mystery | |
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Columbo's Mystery Capers (1993, Newton) | Developed by |
Deadline (1984, DOS) | Chief Architect |
The Witness (1983, PC Booter) | Based on an idea by |
Direct control | |
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Bubsy 3D (1996, PlayStation) | Executive Producer |
Fantasy | |
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Endless, Nameless (2012, Z-machine) | Z-Machine by |
Zork (2001, Browser) | Created at the MIT Laboratory for Computer Science by |
Zork: The Undiscovered Underground (1997, Windows) | Written by |
Zork I: The Great Underground Empire (1996, SEGA Saturn) | Authors |
Zork Zero: The Revenge of Megaboz (1989, DOS) | Based on a concept by |
Journey: The Quest Begins (1989, DOS) | Created by |
Zork Trilogy (1987, Commodore 64) | Interactive Fiction by |
Zork III: The Dungeon Master (1986, Amiga) | Design |
Zork: The Great Underground Empire (1986, Amiga) | Design |
Zork II: The Wizard of Frobozz (1986, Amiga) | Design |
Enchanter (1986, Amiga) | Design |
Dungeon (1980, Mainframe) | Dungeon was created at the MIT Laboratory for Computer Science by |
Fixed / flip-screen | |
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Columbo's Mystery Capers (1993, Newton) | Developed by |
Zork III: The Dungeon Master (1986, Amiga) | Design |
Zork II: The Wizard of Frobozz (1986, Amiga) | Design |
Deadline (1984, DOS) | Chief Architect |
Football (American) | |
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Live Action Football (1994, Windows 3.x) | Game |
Graphic adventure | |
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Return to Zork (1993, DOS) | Special Thanks to |
Interactive fiction / text adventure | |
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Zork N plus 9 (2012, Browser) | adapting Zork by |
Endless, Nameless (2012, Z-machine) | Z-Machine by |
Zork (2001, Browser) | Created at the MIT Laboratory for Computer Science by |
Ad Verbum (2000, DOS) | Z-Machine by |
Zork: The Undiscovered Underground (1997, Windows) | Written by |
Zork I: The Great Underground Empire (1996, SEGA Saturn) | Authors |
Pork I: The Great Underground Sewer System (1991, DOS) | A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by |
Zork Zero: The Revenge of Megaboz (1989, DOS) | Based on a concept by |
Border Zone (1987, DOS) | Author |
Bureaucracy (1987, DOS) | Contributions by |
Zork Trilogy (1987, Commodore 64) | Interactive Fiction by |
Trinity (1986, DOS) | Interactive Fiction Plus(TM) Development System |
Zork III: The Dungeon Master (1986, Amiga) | Design |
Zork: The Great Underground Empire (1986, Amiga) | Design |
Zork II: The Wizard of Frobozz (1986, Amiga) | Design |
Enchanter (1986, Amiga) | Design |
A Mind Forever Voyaging (1985, DOS) | Development tools for Interactive Fiction Plus |
Deadline (1984, DOS) | Chief Architect |
The Witness (1983, PC Booter) | Based on an idea by |
Dungeon (1980, Mainframe) | Dungeon was created at the MIT Laboratory for Computer Science by |
Interwar | |
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The Witness (1983, PC Booter) | Based on an idea by |
Medieval | |
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Endless, Nameless (2012, Z-machine) | Z-Machine by |
Platform | |
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Bubsy 3D (1996, PlayStation) | Executive Producer |
Point and select | |
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Columbo's Mystery Capers (1993, Newton) | Developed by |
Return to Zork (1993, DOS) | Special Thanks to |
Puzzle | |
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Columbo's Mystery Capers (1993, Newton) | Developed by |
Puzzle elements | |
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Endless, Nameless (2012, Z-machine) | Z-Machine by |
Ad Verbum (2000, DOS) | Z-Machine by |
Zork: The Undiscovered Underground (1997, Windows) | Written by |
Zork I: The Great Underground Empire (1996, SEGA Saturn) | Authors |
Return to Zork (1993, DOS) | Special Thanks to |
Zork Zero: The Revenge of Megaboz (1989, DOS) | Based on a concept by |
Journey: The Quest Begins (1989, DOS) | Created by |
Fooblitzky (1986, DOS) | Designed by |
Zork III: The Dungeon Master (1986, Amiga) | Design |
Zork: The Great Underground Empire (1986, Amiga) | Design |
Zork II: The Wizard of Frobozz (1986, Amiga) | Design |
Deadline (1984, DOS) | Chief Architect |
Real-time | |
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Border Zone (1987, DOS) | Author |
Sci-fi / futuristic | |
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Bubsy 3D (1996, PlayStation) | Executive Producer |
Shooter | |
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Syphon Filter: Dark Mirror (2007, PlayStation 2) | Special Thanks |
Syphon Filter: The Omega Strain (2004, PlayStation 2) | Director of Product Development |
Syphon Filter 3 (2001, PlayStation) | Executive Producers |
Syphon Filter 2 (2000, PlayStation) | Executive Producer |
Syphon Filter (1999, PlayStation) | Executive Producer |
Simulation | |
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Live Action Football (1994, Windows 3.x) | Game |
Sports | |
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Live Action Football (1994, Windows 3.x) | Game |
Spy / espionage | |
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Syphon Filter: The Omega Strain (2004, PlayStation 2) | Director of Product Development |
Syphon Filter 3 (2001, PlayStation) | Executive Producers |
Syphon Filter 2 (2000, PlayStation) | Executive Producer |
Syphon Filter (1999, PlayStation) | Executive Producer |
Border Zone (1987, DOS) | Author |
Stealth | |
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Border Zone (1987, DOS) | Author |
Strategy / tactics | |
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Fooblitzky (1986, DOS) | Designed by |
Text parser | |
---|---|
Endless, Nameless (2012, Z-machine) | Z-Machine by |
Zork (2001, Browser) | Created at the MIT Laboratory for Computer Science by |
Pork I: The Great Underground Sewer System (1991, DOS) | A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by |
Border Zone (1987, DOS) | Author |
Bureaucracy (1987, DOS) | Contributions by |
Zork III: The Dungeon Master (1986, Amiga) | Design |
Zork: The Great Underground Empire (1986, Amiga) | Design |
Zork II: The Wizard of Frobozz (1986, Amiga) | Design |
A Mind Forever Voyaging (1985, DOS) | Development tools for Interactive Fiction Plus |
Deadline (1984, DOS) | Chief Architect |
Dungeon (1980, Mainframe) | Dungeon was created at the MIT Laboratory for Computer Science by |
Text-based / Spreadsheet | |
---|---|
Endless, Nameless (2012, Z-machine) | Z-Machine by |
Zork (2001, Browser) | Created at the MIT Laboratory for Computer Science by |
Pork I: The Great Underground Sewer System (1991, DOS) | A parody of ZORK I, THE GREAT UNDERGROUND EMPIRE by |
Bureaucracy (1987, DOS) | Contributions by |
Zork III: The Dungeon Master (1986, Amiga) | Design |
Zork: The Great Underground Empire (1986, Amiga) | Design |
Zork II: The Wizard of Frobozz (1986, Amiga) | Design |
A Mind Forever Voyaging (1985, DOS) | Development tools for Interactive Fiction Plus |
Deadline (1984, DOS) | Chief Architect |
Dungeon (1980, Mainframe) | Dungeon was created at the MIT Laboratory for Computer Science by |
Top-down | |
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Fooblitzky (1986, DOS) | Designed by |
Turn-based | |
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Live Action Football (1994, Windows 3.x) | Game |