Stephen O'Callaghan
aka:
Steve O'Callaghan
Moby ID: 215886
Credits (54 credits on 51 games)
- by Role
- by Date
- by Moby Score
- by Genre
2023 | |
---|---|
Horizon II: Forbidden West - Burning Shores (PlayStation 5) | Director Creative Operations |
2022 | |
---|---|
Sackboy: A Big Adventure (Windows) | Director of Creative Operations |
The Tomorrow Children: Phoenix Edition (PlayStation 4) | Audio Visual Manager |
Horizon II: Forbidden West (PlayStation 5) | Director Creative Operations |
Death Stranding: Director's Cut (Windows) | Head of Operations |
2021 | |
---|---|
Returnal (PlayStation 5) | Director Creative Operations |
Destruction AllStars (PlayStation 5) | Director Creative Operations |
2020 | |
---|---|
Sackboy: A Big Adventure (PlayStation 5) | Director of Creative Operations |
Demon's Souls (PlayStation 5) | Director, Creative Operations |
PlayStation 5 (included game) (PlayStation 5) | Director Creative Operations |
Nioh 2 (PlayStation 4) | Head of Operations |
Dreams (PlayStation 4) | Head of Operations |
2019 | |
---|---|
Death Stranding (PlayStation 4) | Head of Operations |
Erica (PlayStation 4) | Head of Operations |
Blood & Truth (PlayStation 4) | Head of Operations |
2018 | |
---|---|
Déraciné (PlayStation 4) | Audio Visual Manager |
Bravo Team (PlayStation 4) | Sound |
Shadow of the Colossus (PlayStation 4) | Audio Visual Manager |
The Inpatient (PlayStation 4) | Sound |
2017 | |
---|---|
Hidden Agenda (PlayStation 4) | Sound |
Nioh (PlayStation 4) | Audio Visual Manager |
Horizon: Zero Dawn (PlayStation 4) | WWS Creative Services |
2016 | |
---|---|
The Tomorrow Children (PlayStation 4) | Audio Visual Manager |
RIGS: Mechanized Combat League (PlayStation 4) | Head of Sound, Tools & Technology |
PlayStation VR Worlds (PlayStation 4) | Head of Sound, Tools & Technology |
Until Dawn: Rush of Blood (PlayStation 4) | Sound Design |
Shadow of the Beast (PlayStation 4) | Sound Design |
Alienation (PlayStation 4) | Sound Design |
Ratchet & Clank (PlayStation 4) | Audio Visual Manager |
Heavy Rain (PlayStation 4) | Sound Design |
Hardware: Rivals (PlayStation 4) | Sound Design |
2015 | |
---|---|
Fat Princess: Adventures (PlayStation 4) | Audio Visual Manager |
Until Dawn (PlayStation 4) | Sound Design |
Bloodborne (PlayStation 4) | Audio Visual Manager |
The Order: 1886 (PlayStation 4) | Audio Visual Manager |
2012 | |
---|---|
Wonderbook: Book of Spells (PlayStation 3) | Audio Manager |
2011 | |
---|---|
Everybody Dance (PlayStation 3) | Sound Design |
LittleBigPlanet 2 (PlayStation 3) | Additional Audio Implementation |
2010 | |
---|---|
Heavy Rain (PlayStation 3) | Sound Designers |
echoshift (PSP) | Special Thanks |
2009 | |
---|---|
WipEout HD: Fury (PlayStation 3) | Surround Music Mixing |
Rag Doll Kung Fu: Fists of Plastic (PlayStation 3) | Audio Design |
Fat Princess (PlayStation 3) | Special Thanks |
2008 | |
---|---|
WipEout HD (PlayStation 3) | Dialogue Engineers |
SingStar: ABBA (PlayStation 2) | Special Thanks |
EyeToy Play: PomPom Party (PlayStation 2) | Special Thanks |
MotorStorm: Pacific Rift (PlayStation 3) | Evolution Studios Special Thanks |
Buzz! Junior: Dino Den (PlayStation 2) | Special Thanks |
2007 | |
---|---|
WipEout Pulse (PSP) | Sound Engineer |
Beats (PSP) | Music |
Buzz! Junior: RoboJam (PlayStation 2) | Special Thanks |
2006 | |
---|---|
24: The Game (PlayStation 2) | Game Sound Effects Editing |
2005 | |
---|---|
SingStar: '80s (PlayStation 2) | Audio Technicians |