Niklas Frykholm

Moby ID: 251549

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Niklas Frykholm started his career in the game industry in 2002 at Rock Solid Studios. When the company went bankrupt in 2003 he joined GRIN AB where he became lead programmer on titles such as Tom Clancy's Ghost Recon: Advanced Warfighter, Bionic Commando and Bionic Commando Rearmed among others.

When Grin went bankrupt in 2010 he founded BitSquid AB together with Tobias Persson and the founders of Fatshark AB. At BitSquid he is working on a modern high performance, multi platform game engine for licensing.

Credited on 14 games

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Escape Dead Island (2014, Windows) System Architect
Magicka: Wizard Wars (2013, Windows) Special Thanks
War of the Vikings (2013, Windows) Bitsquid - Game Engine
The Showdown Effect (2013, Windows) Bitsquid
War of the Roses (2012, Windows) BitSquid
Hamilton's Great Adventure (2011, Windows) Technical Advisors
Bionic Commando: Rearmed 2 (2011, PlayStation 3) Technical Advisors
Lead and Gold: Gangs of the Wild West (2010, Windows) Technical Advisors
Terminator: Salvation (2009, Windows) Engine Programmers
Wanted: Weapons of Fate (2009, PlayStation 3) Engine Programmers
Bionic Commando (2009, Windows) Lead Engine Programmers
Bionic Commando: Rearmed (2008, Windows) Engine Programmers
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007, Windows) Engine Programmers
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Windows) Engine Programmers

[ full credits ]

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