Pierre Deltour
aka:
Pierrot
Moby ID: 2566
Biography edit · view history
Pierre Deltour is the Technical Director and one of the co-founders of WideScreen Games and he has contributed in some capacity to all of the company's Playstation 3 and Xbox 360 games. One of his current responsibilities is managing the Research and Development team.
Before founding WideScreen, he was involved with the rendering engine of Outcast.
Prior to working in the videogame industry, he made a thesis in theoric physics. He is a graduate from Ecole Normale Supérieure de Lyon.
Credited on 10 games
Displaying most recent · View all
The Crew: Motorfest (2023, Xbox Series) | Additional Technical Lead |
The Crew 2 (2018, Windows) | Technical Director Live |
Outcast: Second Contact (2017, PlayStation 4) | Programming |
Outcast 1.1 (2014, Windows) | Polygon Engine |
Pirates: Legend of the Black Buccaneer (2006, PlayStation 2) | Head of technical department |
Dead to Rights II (2005, PlayStation 2) | Head of Technical Department |
Airborne Troops: Countdown to D-Day (2004, PlayStation 2) | Head of Technical Department |
Fame Academy: Dance Edition (2003, PlayStation 2) | Additionnal programming |
Frank Herbert's Dune (2001, Windows) | Technical Directors |
Outcast (1999, Windows) | Graphics / 3D Programming |
[ full credits ]
Frequent Collaborators
People- 8 games with Olivier Masclef
- 6 games with Nicolas Seytre
- 5 games with Dominique Peyronnet
- 5 games with David Deleo
- 5 games with Sylvain Blanchot
- 5 games with Bruno Meschinet de Richemond
- 4 games with Christophe Leulier
- 4 games with Adrien Debos
- 4 games with Robert Foriel
- 4 games with Sylvain Paris
Companies
- 5 games with Widescreen Games SARL
- 3 games with Appeal Studios S.A.
- 2 games with Knockin' Boots Productions
- 2 games with Animare
- 2 games with Attitude Studio
- 2 games with GOG Limited
- 2 games with Valve Corporation
- 2 games with Ubisoft SRL
- 2 games with Ubisoft Entertainment SA
- 2 games with Shanghai UBIsoft Computer...
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