Peter Long
aka:
Pete Long
Moby ID: 65724
Biography edit · view history
Peter Long co-founded the development studio Engine Room Games in 2008. Previously he worked at Pivotal Games.
Credited on 14 games
Displaying most recent · View all
F1 Race Stars (2012, PlayStation 3) | Engine Room Games |
Bodycount (2011, Xbox 360) | Engine Room Games |
F1 2010 (2010, Windows) | Engine Room Games (Programming) |
Conflict: Denied Ops (2008, Windows) | Executive Software Engineers |
Conflict: Global Terror (2005, PlayStation 2) | Exec Software Engineers |
Conflict: Vietnam (2004, Windows) | Executive Software Engineer |
Drome Racers (2002, Windows) | Additional Programming |
Private Dancer (2002, Windows) | Thanks to |
Salt Lake 2002 (2002, Windows) | ATD Additional Programming |
Sydney 2000 (2000, PlayStation) | Programming |
The Incredible Hulk: The Pantheon Saga (1997, DOS) | Support Coders (ATD) |
Blast Chamber (1996, SEGA Saturn) | Conversion Programming |
Battlemorph (1995, Jaguar) | Additional Support |
Blue Lightning (1995, Jaguar) | Additional Support |
[ full credits ]
Frequent Collaborators
People- 7 games with Steve Bennett
- 7 games with Andrew Wright
- 6 games with Tim Cannell
- 6 games with Paul Dunning
- 6 games with Fred Gill
- 5 games with Alex McLean
- 5 games with Allen Elliott
- 5 games with Daniel Wheeler
- 5 games with David Tetlow
- 5 games with Martin Hutchings
Companies
- 7 games with Attention to Detail Limited
- 4 games with Square Enix Limited
- 4 games with Eidos, Inc.
- 3 games with Pivotal Games Ltd.
- 3 games with Sony DADC Europe GmbH
- 3 games with Codemasters Software...
- 3 games with Eidos GmbH
- 2 games with Silicon Dreams Studio Ltd.
- 2 games with SCi Games Ltd.
- 2 games with Mastertronic Games Ltd.
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: