David Leitch

aka: Dave Leitch
Moby ID: 72129

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David has been writing games since 1983. He has worked on more than 30 published titles to date, on a large variety of different systems ranging from the ZX Spectrum to the PlayStation 2. David was lead programmer on several of the console versions of the Mortal Kombat series developed by Probe for Acclaim in the mid-90's, including the million-plus selling Megadrive version of Mortal Kombat II. More recently, David has specialised in developing games for handheld systems.

He programmed the CGB versions of Driver and Space Invaders for Crawfish Interactive and was the lead programmer on the GBA game Medal of Honor: Infiltrator, for Electronic Arts. David’s experience in 3D includes writing high level graphics pipelines, world management systems and both A.I. and game control systems for a number of high-end console formats. He has also been responsible for managing the production of all the games developed by Razorback Developments since its inception in 2005.

Credited on 26 games

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Bella Sara (2008, Nintendo DS) Managing Director
Brain Voyage (2008, Nintendo DS) Managing Director
Xiaolin Showdown (2006, Nintendo DS) Managing Director
Alex Rider: Stormbreaker (2006, Game Boy Advance) Production
Warhammer 40,000: Glory in Death (2006, N-Gage) Managing Director
Bionicle: Maze of Shadows (2005, Game Boy Advance) Producer
The Fairly OddParents!: Clash with the Anti-World (2005, Game Boy Advance) Project Management
LEGO Knights' Kingdom (2004, Game Boy Advance) Producer
Hot Wheels: Stunt Track Challenge (2004, Game Boy Advance) Producers
Medal of Honor: Infiltrator (2003, Game Boy Advance) Programming
Tony Hawk's Pro Skater 3 (2001, Game Boy Color) Programer (HotGen)
LEGO Island 2: The Brickster's Revenge (2001, Game Boy Color) Game Programming
Driver (2000, Game Boy Color) Programming
Godzilla: The Series - Monster Wars (2000, Game Boy Color) Special Thanks
Space Invaders (1999, Game Boy Color) Programer (Crawfish)
Primal Rage (1995, Amiga) Programmers
Mortal Kombat II (1994, Amiga) Programmed By
Mick & Mack as the Global Gladiators (1993, SEGA Master System) Programmed by
Cool Spot (1993, SEGA Master System) Programmed By
Terminator 2: Judgment Day (1993, Game Gear) Programmed by

[ full credits ]

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