James Norwood
aka:
Jim Norwood
Moby ID: 727
Credits (70 credits on 22 games)
- by Role
- by Date
- by Moby Score
- by Genre
Design | |
---|---|
Shadow Warrior 2 (2016, Windows) | Secondary Map Designers |
Shadow Warrior 2 (2016, Windows) | Game Design |
Shadow Warrior (2014, PlayStation 4) | Game Design |
Shadow Warrior (2014, PlayStation 4) | Secondary Map Designers |
Bio Menace (2014, Windows) | Designer (Jim Norwood) |
Shadow Warrior (2013, Windows) | Game Design |
Shadow Warrior (2013, Windows) | Secondary Map Designers |
Shadow Warrior Classic Redux (2013, Windows) | Game Design |
Shadow Warrior Classic Redux (2013, Windows) | Secondary Map Designers |
Shadow Warrior (2013, Windows) | Game Design |
Shadow Warrior (2013, Windows) | Map Designers: Secondary |
Shadow Warrior (2013, Windows) | 13. Unfriendly Skies (Started by) |
Shadow Warrior (2013, Windows) | 18. Floating Fortress (Started by) |
Shadow Warrior (2013, Windows) | 20. Stone Rain (Started by) |
Shadow Warrior (2012, iPad) | Game Design |
Shadow Warrior (2012, iPad) | Secondary Map Design |
Road.Wage (2001, Windows) | Game Design |
Shadow Warrior (1997, DOS) | Level / Scenario Design |
Shadow Warrior (1997, DOS) | Design |
Shadow Warrior (1997, DOS) | 13. Unfriendly Skies |
Shadow Warrior (1997, DOS) | 18. Floating Fortress |
Shadow Warrior (1997, DOS) | 20. Stone Rain |
Shadow Warrior (1997, Macintosh) | Game Design |
Bio Menace (1993, DOS) | Level / Scenario Design |
Programming/Engineering | |
---|---|
Days Gone (2019, PlayStation 4) | Systems and Tools Engineers |
Shadow Warrior 2 (2016, Windows) | Game Programming |
Shadow Warrior (2014, PlayStation 4) | Game Programming |
Bio Menace (2014, Windows) | Programming (Jim Norwood) |
Shadow Warrior (2013, Windows) | Game Programming |
Shadow Warrior Classic Redux (2013, Windows) | Game Programming |
Shadow Warrior (2013, Windows) | Game Programming |
Shadow Warrior (2012, iPad) | Game Programming |
Splatterhouse (2010, PlayStation 3) | CTG Engineers |
Splatterhouse (2010, Xbox 360) | CTG Engineers |
The Godfather II (2009, Windows) | Core Engineering |
The Simpsons Game (2007, PlayStation 3) | Software Engineers |
The Simpsons Game (2007, Xbox 360) | Software Engineers |
Army Men: Sarge's War (2004, Windows) | Core Engineering Team |
Army Men: Sarge's War (2004, Xbox) | Core Engineering Team |
Heroes of Might and Magic IV (2002, Windows) | Programmer |
Road.Wage (2001, Windows) | Lead Programmer |
Shadow Warrior (1997, DOS) | Programming |
Shadow Warrior (1997, Macintosh) | Game Programming |
Bio Menace (1993, DOS) | Programming |
Writers | |
---|---|
Bio Menace (2014, Windows) | Story (Jim Norwood) |
Art/Graphics | |
---|---|
Secret Agent HD (2021, Windows) | Screen Artwork (Jim Norwood) |
Secret Agent HD (2021, Linux) | Screen Artwork |
Crystal Caves HD (2020, Linux) | Full screen artwork (as Jim Norwood) |
Crystal Caves HD (2020, Windows) | Full screen artwork (as Jim Norwood) |
Shadow Warrior 2 (2016, Windows) | Artists |
Shadow Warrior (2014, PlayStation 4) | Artists |
Crystal Caves (2014, Windows) | Full Screen Artwork (Jim Norwood) |
Bio Menace (2014, Windows) | Art (Jim Norwood) |
Shadow Warrior (2013, Windows) | Artists |
Shadow Warrior Classic Redux (2013, Windows) | Artists |
Duke Nukem (2013, Windows) | Graphics by (Jim Norwood) |
Shadow Warrior (2013, Windows) | Artists |
Secret Agent (2013, Windows) | Screen Artwork (Jim Norwood) |
Shadow Warrior (2012, iPad) | Artists |
Shadow Warrior (1997, DOS) | Graphics / Artwork |
Shadow Warrior (1997, Macintosh) | Artists |
Bio Menace (1993, DOS) | Graphics / Artwork |
Secret Agent (1992, DOS) | Screen artwork |
Duke Nukum: Episode 1 - Shrapnel City (1991, DOS) | Graphics by |
Duke Nukum: Episode 2 - Mission: Moonbase (1991, DOS) | Graphics by |
Duke Nukum: Episode 3 - Trapped in the Future (1991, DOS) | Graphics by |
Jumpman Lives! (1991, DOS) | Saturn Bitmaps |
Crystal Caves (1991, DOS) | Full Screen Artwork |
Duke Nukem (1991, DOS) | Graphics / Artwork |
Thanks | |
---|---|
Paganitzu (1991, DOS) | Special Thanks To |