John Ahlquist
aka:
John B. Alquist, Jr.
Moby ID: 79729
Biography edit · view history
John began writing Integrated Circuit CAD software for Texas Instruments in 1982. In 1989 he moved to Altsys Corporation, and worked developing FreeHand, licensed to Aldus Corp. From 1995-2001 he worked on Macromedia Fireworks, a web graphics tool. In 2001 John joined Electronic Arts, and was lead programmer on Generals and Battle for Middle Earth. John now works as an independent contractor doing software development for video games.
Credited on 7 games
Artifact (2018, Windows) | Valve |
Hunted: The Demon's Forge (2011, Windows) | Additional Programming |
Damnation (2009, PlayStation 3) | Additional Programming |
flOw (2007, PlayStation 3) | Additional Graphics Programming |
The Lord of the Rings: The Battle for Middle-earth (2004, Windows) | Lead Engineers |
Command & Conquer: Generals - Zero:Hour (2003, Windows) | Additional Engineers |
Command & Conquer: Generals (2003, Windows) | Senior Engineers |
Frequent Collaborators
People- 4 games with Frank Hsu
- 3 games with Bing Gordon
- 3 games with Mical Pedriana
- 3 games with Benjamin Crick
- 3 games with Bettina Bachon
- 3 games with Gavin Simon
- 3 games with Greg Black
- 3 games with Samm Ivri
- 3 games with Amer Ajami
- 3 games with Amir Rahimi
Companies
- 3 games with Ripple Effect Studios
- 3 games with GameSpy Industries Inc.
- 3 games with Electronic Arts, Inc.
- 3 games with EA Games
- 3 games with Electronic Arts GmbH
- 3 games with Electronic Arts Publishing SARL
- 3 games with Electronic Arts Software, S.L.
- 3 games with Electronic Arts Ltd.
- 3 games with Electronic Arts Denmark ApS
- 2 games with Soundelux Design Music Group
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