Tornado
Description
A detailed flight sim of the Tornado strike fighter. Features high-speed, low-altitude precision bombing runs over a battlefield full of active friendly and enemy air and ground units. Allows you to utilize all the complex avionics in both positions of the two-man cockpit.
Campaign mode contains a full-featured mission editor. The editor contains a dynamic battlefield map, which reflects the results of your latest missions. If you plan and execute a mission against a SAM site, it will be gone in the next planning session. The editor allows you to plot and synchronize attacks consisting of multiple flights of Tornados.
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Credits (DOS version)
39 People (24 developers, 15 thanks) · View all
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Reviews
Critics
Average score: 80% (based on 18 ratings)
Players
Average score: 3.6 out of 5 (based on 24 ratings with 1 reviews)
One of the finest in-depth flight simulators of the 1990s
The Good
The avionics were absolutely fantastic. The back seat cockpit allowed a full range of navigation and targeting options, including an accurate model of the TIALD laser targeting pod (and was that ever fun). The action was hectic but not impossible. Apart from a great sim, the game features a simulation of a real-life mission planning system (note - mission planner, not mission designer) which, given a target and limited TOT, allowed you to plan the mission and upload it ot the plane. Add to that true dynamic campaigns, great graphics, and a densely populated world to fly over, and wow - in my opinion the best flightsim of its decade (yes, even better than Flacon 3.0)
The Bad
It is not easy to get into - a hefty 200 page manual, tutorials to run through, and it doesn't hurt to know plenty of air combat theory (especially if you do the "commander" option). Also, it has a "middle or europe nowhere specific" setting - a real world place would have been so much better. Also, the modelling of the ADV version is a little underdone - it would have been beeter to leave it as a Gr Mk 3 sim and leave it at that
The Bottom Line
A realistic, in depth simulation of a complex attack aircraft, and of the environments it operates in. Tough to master, but very rewarding and ultimately worth the effort. Only for the "Hard core" flight sim cadre, or those who are looking for a good way into high fidelity combat simulation.
DOS · by p-kun (214) · 2003
Discussion
Subject | By | Date |
---|---|---|
Saleability of tornado | glen taylor | Apr 7, 2008 |
Trivia
Awards
- Computer Gaming World
- November 1996 (15th anniversary issue) – #15 Hardest Computer Game
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Related Sites +
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IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games. -
TornadoMan's Bunker
The only remaining fan site of Digital Integration's Tornado. With the availability of the 16-bit assembly language source code, effort is underway to enhance the 1993 game. Direct link is http://www.moodurian.com/tornado.
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Contributors to this Entry
Game added by -ads.
Amiga added by p-kun.
Additional contributors: p-kun, Patrick Bregger, Victor Vance, Frankie Kam.
Game added May 4, 2002. Last modified February 24, 2024.