Pax Imperia: Eminent Domain
Description official descriptions
This game is mix between Master of Orion and Imperium Galactica II. You can be one of many races, each with advantages and disadvantages. The whole game is very customizable, from allowing you to customize galaxy size to designing your own ships.
Groups +
Screenshots
Promos
Videos
Add Trailer or Gameplay Video +1 point
See any errors or missing info for this game?
You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.
Credits (Windows version)
76 People (57 developers, 19 thanks) · View all
Executive Producer | |
Designer | |
Additional Design | |
Art Director | |
Artists | |
Interface Art | |
Contributing Artists | |
Programming | |
Mac Programming | |
Computer A.I. | |
Windows Programming and Combat Engine | |
Additional Programming | |
[ full credits ] |
Reviews
Critics
Average score: 69% (based on 17 ratings)
Players
Average score: 3.5 out of 5 (based on 18 ratings with 5 reviews)
One of the best games i've ever played on my computer
The Good
The whole customizable game ( from your planets-each one- to the ships, your flag, your atmospheres,...) and the research side of the game. You can discover new technologies and weapons,... Then you customize your ships one by one,..
I've also loved the equilibration of the game:
For example, you want to create a big army for your defenses.But the ships aren't free, even to keep in a good state. So your treasure imperial will get down.
All in this game is made for a long-term game. You won't ever finish a game in one day, even with 3 computers-enemies and at 1-difficulty level
The Bad
Not a lot. I've always loved the strategy games and I'm a great fan of S.-F.(games, books, movies, reduce models, cards game,...). So I haven't found much things bad in this game.
The Bottom Line
It's a game that is a mix between
MOO (differents races, SF universe,...)
Sim City (management, population, imperial treasure,..)
" a 2-D Homeworld "( for the fights between the ships, planets, mines,...)
Windows · by Peyrot Mathieu (1) · 2003
Savagely under-rated game that suffered from a few critical flaws
The Good
Ship Design,
Combat,
Research Tree,
Planet View,
Difficulty Settings,
Race Design
The Bad
AI obviously cheated in some circumstances,
Slightly buggy - THQ canned the design team before they could finish patching it,
No invasion and conquering of planets
The Bottom Line
Always unjustly compared to MOO 2, Pax was the superior combat 4X space game, with MOO2 being more about numbers.
Didnt live up to the original Pax, but was an excellent attempt, and worthy of your time.
Windows · by ked aha (1) · 2005
The Good
1) The ability to create your own ships is one of the best features in the game, I really spent most of my time making new ones.
2) The option to choose from 8 different races or to create your own is pretty neat.
3) There are really some fine options in the race-creation screen.
4) The intro-movie is very well made for a game from around 1997.
5) As of yet, I haven't seen any other game which comes anywhere close to this game's diversity in gameplay. It's truly still the #1 in it's genre.
The Bad
1) There aren't enough slots to save your ship-designs in.
2) I would really like to know how to make custom pictures for the different races.
3) There aren't enough options in the race-creation screen and the amount of points you get to distribute aren't nearly enough.
4) You can't fine-tune the galaxy enough. All you can choose from is how many stars you want and how many players should be there.
The Bottom Line
Pax Imperia II - Eminent Domain is a game where you try to dominate a piece of the galaxy.
The galaxy's size can be set beforehand and you get to make your own race as well.
When the game starts, you have 2 transport-ships (To colonize other worlds with) and 1 scout (To explore the different star-systems.).
The race you choose/make in the beginning will determine how many habitable planets you have at your disposal and it can be quite tricky to find a suitable planet for your subjects to live on. (Some planets may be habitable, but are very poor or can only sustain a limited amount of people.)
Throughout the game, you can research technology to improve the range of your starships, the power of your weapons, the population growth, etc.
If you get new weapons or other things for your starships, you can actually design your own, using those parts.
That way, everyone has his/her own unique fleet, which results in some pretty good multiplayer-battles.
You can also spy on the different races and incite a revolution on one of their planets, sabotage their projects/buildings, steal technology and even assassinate one of their governours!
Beware though, for as your empire grows, your friends might decide to turn against you and you cannot afford to be the weaker party when that happens.
All in all, it's a fun game to play and will, even now, keep you busy for a couple of months.
Windows · by Makitk (32) · 2003
Trivia
Pax Imperia II was originally announced as a title to be published by Blizzard. Blizzard eventually dropped Pax Imperia II, though, when it decided it might be in conflict with their other space strategy project, the now-legendary StarCraft. THQ eventually contracted with Heliotrope and released the game in 1997 as Pax Imperia: Eminent Domain.
Analytics
Upgrade to MobyPro to view research rankings!
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Shane Schrupp.
Macintosh added by Terok Nor.
Additional contributors: PCGamer77, Rebound Boy.
Game added October 23, 2000. Last modified March 10, 2024.