Halo: Reach
- Halo: Reach (2019 on Windows, Windows Apps)
Description official descriptions
Halo: Reach is a prequel to the Halo series, taking place in 2552 during the events that lead up to and immediately before the events of the first game, Halo: Combat Evolved.
The game takes place on the titular planet of Reach, it is the UNSC's last major stronghold outside of the Sol system and home to some 700 million human civilians. Now, despite the UNSC's best efforts to keep its location secret, the alien alliance known as 'The Covenant' have located it and launched a full scale offensive against Reach. The player takes the role of the Spartan-III super soldier SPARTAN-B312, who forms a part of Noble Squad and operates under the callsign of 'Noble Six'. With Covenant forces systematically taking over Reach, you must fend them off.
New to Halo: Reach are reusable tech abilities. They are similar to the single use abilities featured in Halo 3 and Halo ODST, and also feature new abilities such as decoy holograms, active camouflage and jet packs. The map Editor Forge is also featured, and allows players to create their own multiplayer maps. Players can now also choose their choice of armour when they spawn into multiplayer games.
The game's multiplayer element has retained several of the previous game modes from other Halo games including Slayer and King of The Hill, as well as adding several new modes: Headhunter drops several skulls into a map and players pick them up and drop them off for points. Stockpile has teams collecting flags and keeping hold of them and scoring points for every minute they have them. Generator Defense has a team of three Spartans defending power generators from a group of Covenant Elites who must destroy them, and Invasion which pits six Spartans against six Elites, with the elites fighting for a navigational core, and the Spartans must keep them from getting it.
Spellings
- 最後一戰:瑞曲之戰 - Traditional Chinese spelling
Groups +
- Console Generation Exclusives: Xbox 360
- Game feature: Free camera photo mode
- Gameplay feature: Jetpack
- Gameplay feature: Recordable replays
- Games that include map/level editor
- Halo series
- Middleware: Bink Video
- Middleware: FaceFX
- Middleware: Granny 3D
- Physics Engine: Havok
- Setting: Space station / Spaceship
- Xbox 360 Classics releases
- Xbox 360 Platinum Hits releases
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Credits (Xbox 360 version)
537 People (472 developers, 65 thanks) · View all
Environment Art Leads | |
3D Art Producer | |
3D Artists | |
Additional Design Direction | |
Online Engineers | |
Executive Producer | |
Networking Engineer | |
Multiplayer Producer | |
Environment Art Producer | |
Multiplayer Designers | |
Animation Engineer | |
Firefight / Investment Design Lead | |
Sandbox Engineers | |
[ full credits ] |
Reviews
Critics
Average score: 89% (based on 46 ratings)
Players
Average score: 3.9 out of 5 (based on 43 ratings with 1 reviews)
Easily the best of the Halo games since Combat Evolved.
The Good
The graphics are gorgeous and evoke the feelings of a high-concept sci-fi novel trying to give off cyber-punk vibes mixed with the high-tech aesthetics of Mass Effect and the Star Wars Universe. The gameplay is nice and fast, and the action's got some real nice bite to it whenever you blow aliens to kingdom come.
It's a spectacle with not so repetitive level design which has plagued the other Halo games, and its story of following ragtag soldiers whom you don't know whether or not they'll survive the story is a nice twist to the prequel complex of storytelling.
The Bad
The characters, while nice and easy to identify and imagine, leave something to be desired as they're not very well fleshed out in the story and serve more to give the player empowerment as opposed to their own in-universe relevance in the story.
While I mentioned the prequel thing is unique to the story, there is still a sense of 'we're going to get a plot beat from the original [Halo], aren't we' vibe through Dr. Halsey's giving of Cortana to the Spartans in the game. It just seems a little pandering to me.
The Bottom Line
It's gaming's equivalent to the Star Wars and Alien movies: it's a high-concept adventure covering one faction of the greater space-time continuum we live in.
It's Goldeneye meets Half Life, evoking the movies of James Cameron in the 80s and 90s.
Xbox 360 · by John H. (52) · 2019
Trivia
Awards
- GameSpy
- 2010 – Shooter Game of the Year
- Spike Video Game Awards
- 2010 - Best Multiplayer
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Related Sites +
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Halo: Reach
Official website -
X360A achievement guide
X360A achievement guide for Halo: Reach
Identifiers +
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Contributors to this Entry
Game added by Starbuck the Third.
Xbox One added by MAT.
Additional contributors: Yearman, Big John WV, Patrick Bregger, gbcat.
Game added September 18, 2010. Last modified February 17, 2024.