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Silent Hill 2: Restless Dreams

aka: Silent Hill 2: Director's Cut, Silent Hill 2: Inner Fears, Silent Hill 2: Saigo no Uta
Moby ID: 5069
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Description official descriptions

Restless Dreams is an updated version of of Silent Hill 2. It contains all of the content of the original version and adds several pieces of new content. The most significant is a new short scenario called Born from a Wish, where players take control of Maria from her first moments right up to where she first appears in the main game. Also included is a sixth ending to the main scenario and a minor feature that allows the player to turn off the graphical effect, which makes the game look like it was shot on cheap film stock.

Spellings

  • Silent Hill 2: 最期の詩 - Japanese spelling

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Credits (Xbox version)

115 People (93 developers, 22 thanks) · View all

Reviews

Critics

Average score: 81% (based on 41 ratings)

Players

Average score: 4.1 out of 5 (based on 133 ratings with 14 reviews)

One of the scariest games I've ever seen.

The Good
As a huge fan of horror games it's pretty safe to say that I was really looking forward to this one. Silent Hill 2 at first glance seems a lot like a revamped version of the first game and in many ways it is. The graphics have been obviously updated with the fog that surrounds the town all day being the first noticeable change. It swirls, changes direction and is completely volumetric. Lighting seems fairly standard until you get inside one of the dark buildings. Suddenly huge shadows are cast all over the walls by the light of your flashlight making for some of the creepiest visuals ever seen in a game. Seeing the shuffling shadow of a mutant nurse coming ever closer really gets your heart going. The monsters are some of the strangest and most bizzare creatures ever concocted. They have form but a form that doesn't quite make visual sense. Truely the stuff of nightmares. Sound is nigh on perfect with strange musical accompaniments that send shivers up the spine as well as some of the creepiest sound effects ever to grace my speakers. Definately one to turn way, way up. For example: At one point I could hear something very faint and it wasn't until I paid closer attention that I noticed that it was some kind of ghostly whispering. Little touches like that really add to the procceedings and often have something to do with the story. Yes the vague, thought provoking story telling has returned but this time it's been much better written. There is a depth to the story that the first one never had and it's in this story that I feel SH2 truly excels. Easily this is the best story in any horror game to date and with multiple endings to find that are determined in an ingenious manner as you play, there's a lot to keep you interested. There are 3 immediately available endings plus a special forth one that you can get the second time through an an additional hilarious 'joke' ending that you really must see to believe. The puzzles in this game are really good and the difficulty of both the fighting and the puzzles can be scaled according to your own personal liking.

The Bad
SH2 may be great but it's not free of problems. The voice acting is for the most part pretty poor and really can be quite off putting with a game of this calibre. The lighting routine while it looks amazing, also uses vertex based lighting and so the light zig zags unrealistically across straight walls at times. James is also quite slugglish to control, particularly in combat. It can be infuriating when you are killed by a monster because James got stuck on something or was too busy standing in the one spot for 5 seconds after you tried to hit whatever evil creature was after your blood. The game itself is also pretty short despite the 5 endings. I got through the whole thing in 7 hours my first time through which is a little less sizable than an adventure should be.

The Bottom Line
It has its faults but it's still one of the best horror adventures ever made and a vast improvement over the original.

PlayStation 2 · by Sycada (177) · 2002

Definitely not for everyone...

The Good
The most striking thing about SH2 isn't its fast-paced action, it's riveting storyline, its use of the Xbox's graphical capabilities or even the gameplay itself. This game manages one thing that may be said about very few (if any) action-based horror game: the suspense.

While many such games promise suspense, terror and spine-tingling thrills, very few deliver. With the unique combination of seemingly arbitrary sound effects, subtle changes in scenery and the tell-tale overall darkness of the game, it certainly delivers some interesting surprises. There will be times when the player will take a bit of a scare, which is exactly what the game is supposed to do.

Working well on a system with good surround sound, you'll hear footsteps behind you, rustling in the bushes, rattling of pipes and a barrage of other auditory illusions and effects that will keep you turning around in your chair to make sure that there really isn't something sneaking up behind you.

The Bad
Visually, this game isn't much to look at. Some of the cinematics are well-rendered, but the overall appearance of the game is lukewarm if you're charitable. Yes, the town is cloaked in fog and yes, the interiors of the buildings are almost complete darkness if you don't have the flashlight turned on, but the visual obscurity almost leaps from ambiance to hinderance in one mighty bound.

Also, while using the 3D control mode, our hero is all but unmanageable. Combined with constant spinning of camera angles, the "up equals forward" process (which doesn't even work half the time) can be maddening. Fortunately, you can switch between 3D and 2D control modes (which will give you more of a Tomb Raider feel) at any point in the game.

The voice acting also lacks something to be desired. The actors were trying to lend some strength to situational dialog, but it was as though they recorded the lines without ever hearing each other and were given almost nothing contextually to navigate by. This left the dialog seeming almost alien to the scenes in which it occurred.

The puzzle solutions were also a little outlandish. The solutions appeared to have no relation to the puzzles themselves, and it seemed more work than fun to collect the answers. (I'm not sticking my hand in a festering toilet because something appears to be stuck there, nor am I sticking my arm blindly into holes in a wall if I'm walking around a town that's infested with things right out of a Clive Barker novel.)

The storyline is fragmented and uneven, and though I enjoy the idea of being able to explore freely, the play offers very little directional assistance as far as which direction you need to go. The gameplay boils down to checking the map for places you haven't been and going to those places in hopes of finding something useful.

The Bottom Line
All in all, this is one of those games that you simply must have a taste for already. Chances are good that this game won't attract you to this genre, but if you're already interested, it will keep you busy for a while.

Xbox · by Joe Galindo (3) · 2003

When playing this game, have an extra pair of underwear handy.

The Good
it freaked me out. I thought it was scary. Not in the way so much as something jumping out and going "Boo!" kind of scary but just the overall atmosphere of the game I found especially creepy. I don't scare easy, I found movies like The Exorcist hilarious but this game was scary.

I also thought the graphics were pretty good. The fog gets irritating but I thought the shadows cast by the flashlight were very realistic, reminded me of the quality of shadows on Doom 3.

Sound = excellent. Attributes to probably 70% of SH2's creepiness.

The Bad
Will the Silent Hill series ever understand that the movement and camera angles are completely inadequate?? There is nothing more frustrating than walking in to a room, hearing a monster in there but the camera is facing your characters face and you can't move the camera around to see whats in the room. Unfortunately, this happens almost every time you walk in a small room (i.e. especially the beginning apartments you explore).

I wouldn't say it's enough to ruin the whole game but it's definitely annoying. The fighting is pretty bad too. The response time is unrealistic. The guy, for some reason, has a hard time using a wooden plank as a weapon. Just swing it for gods sake. Nope. He has to stop ALL movement, then get in to a swinging position and then it takes about two seconds for the signal to go from his brain to his arms to make him swing. It's just very bad programming in my opinion and lazy quality control guys down at Konami who don't want to go back in and make it more enjoyable for us.

The Bottom Line
Lets face it, even if you're a dedicated fan of the SH series, you can't deny the camera angles, movement and fighting controls just plain suck. But I still don't think it was enough to ruin the game. I would recommend this game to anyone who likes these style of games. It's definitely better than Silent Hill 1.

Windows · by OlSkool_Gamer (88) · 2005

[ View all 14 player reviews ]

Discussion

Subject By Date
Pending correction Corn Popper (69027) Jan 14, 2011
Very well done Joe Price Apr 30, 2009
Best survival horror game? Donatello (466) May 24, 2007

Trivia

The Xbox version contains a lip sync bug. Since the PC version is a direct port of the Xbox version, the lip sync bug is also present.

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Related Sites +

  • Hints for Silent Hill 2 for Windows
    Questions and answers to help you solve the game.
  • official homepage
    Konami's website for Silent Hill 2. Shows about the game, screenshots, movies and tips&tricks for the game, and is on english language.
  • official website
    "Konami computer entertainment Tokyo" official website on english and japanese. However, japanese link has much more info about the game, including all descriptions you'll need, movies, merchandise and such.

Identifiers +

  • MobyGames ID: 5069
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Contributors to this Entry

Game added by Jak Din.

Xbox added by Brian Hirt. Windows added by John Chaser.

Additional contributors: Macintrash, MAT, Jeanne, NeoMoose, Corn Popper, John Chaser.

Game added October 4, 2001. Last modified January 27, 2024.