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xcom1602

Reviews

Blockout (DOS)

By xcom1602 on January 18, 2015

Wrath of Earth (DOS)

By xcom1602 on February 22, 2010

Worlds of Ultima: The Savage Empire (DOS)

By xcom1602 on August 25, 2008

Blake Stone: Aliens of Gold (DOS)

By xcom1602 on March 6, 2008

Eternam (DOS)

By xcom1602 on February 9, 2008

5 Days a Stranger (Windows)

By xcom1602 on February 2, 2008

Incubation: Time is Running Out (Windows)

By xcom1602 on September 24, 2007

Advance Wars (Game Boy Advance)

By xcom1602 on August 5, 2006

Monkey Island 2: LeChuck's Revenge (DOS)

By xcom1602 on May 10, 2006

Ultima Underworld: The Stygian Abyss (DOS)

By xcom1602 on April 22, 2006

Dune 2000 (Windows)

By xcom1602 on September 5, 2005

Lemmings 2: The Tribes (DOS)

By xcom1602 on June 4, 2005

Metal Gear Solid (PlayStation)

By xcom1602 on March 9, 2005

Monster Bash (DOS)

By xcom1602 on March 9, 2005

Battlehawks 1942 (DOS)

By xcom1602 on December 26, 2004

Heavy Metal: F.A.K.K. 2 (Windows)

By xcom1602 on August 18, 2004

Maniac Mansion (DOS)

By xcom1602 on August 5, 2004

The 7th Guest (DOS)

By xcom1602 on August 5, 2004

Loom (DOS)

By xcom1602 on August 5, 2004

The Dig (DOS)

By xcom1602 on June 20, 2004

Space Hulk (DOS)

By xcom1602 on March 5, 2004

Planescape: Torment (Windows)

By xcom1602 on February 22, 2004

Icewind Dale: The Ultimate Collection (Windows)

By xcom1602 on February 20, 2004

Pagan: Ultima VIII (DOS)

By xcom1602 on December 12, 2003

Netherworld (DOS)

a great nostalgic and old style gaming experience

The Good
In Netherworld you fly with a space ship through several levels with quite some surrealistic settings. The first level for instance seems to be made of some big molecules combined with masonry walls, acid spitting dragons sitting on them. Another level consists mostly of big skulls and goat heads gushing flying eyeballs and blood. There is nasty stuff all around, everywhere there are strange wells pouring all kinds of hostile absurdities. At least your ship has the ability to shoot some of these things out of the way. In every level there are warp portals you can use to get to other parts of the current stage. Your goal is to collect a certain number of diamonds. After you have done that you can warp through one of those portals to the next level.

As just described, flying through the environments brings you in contact with lots of hostile things, touching one of them strains your energy. If your energy bar gets down to zero, you loose one ship and will be placed at the start of the current level, all things accomplished to that point remain done. Only after all ships are spent you see "Game over". It is an old style arcade game, which means there is no save game option. You have to restart every time anew, making your way over and over again through the first stages of the game to reach the higher ones.

Though the game play is far from being repetitive. Once you have to find secret doors in the walls to get to diamonds, another time there are not enough diamonds so you have to push stones into a diamond squeezer to turn those stones into diamonds. One level consists of closed rooms where you can get only by using the warp portals, and so have to find the right order of using the portals to get to all of the rooms and collect the necessary diamonds.

All that is done under a time limit. If time runs out you loose one ship and have to start the current stage completely anew. Lots of items there are to collect such as invulnerability, brick smasher, time clocks to ease the time limit, extra ships and so on. In the end Netherworld is a very addictive and interesting mix of action and puzzle game with a good part of exploring to do, where these portions are held in good balance, though by the time limit things might get a bit hectic from time to time and so will remind you more of an action game.

Netherworld has several graphic options, EGA, CGA and Tandy. Especially with EGA the game looks great, colorful and various. It is a side-scroller, with the scrolling absolutely smooth. I don't know much about programming, but Netherworld obviously is well coded. I play this one on my fourth computer now and it still runs perfectly without any speed or compatibility problems.

The Bad
As I said before, this is an old style arcade game. One plays the first levels a hundred times and more while the higher ones you see only on a few occasions. Not much of a flaw, just a matter of taste. You like that or not.

The PC version of Netherworld has sound only by the internal speakers which is just fine with the sound effects while the music gets quite annoying after a short time. Fortunately you can turn off music or effects alternatively.

I think the only real flaw is the high score list. You cannot put your name in it, just the number of reached points appears, not your name. And even that seems not to work every time. Pretty bad, for I get a lot of motivation at the possibility of beating my own high score, especially at those arcade games.

Needless to say that you have to see this game in its time. Outdated graphics and sounds by nowadays standards are hardly a flaw.

The Bottom Line
Netherworld is just fun to play. Out of a time where nobody understood words like "3D-accelerator", it has all that a good game needs: innovative, addictive and fluid gameplay.

Maybe I am hopelessly nostalgic, but despite all those new high tech games out there I still play old pearls like Netherworld over and over again and certainly will do so in the years to come.

By xcom1602 on August 28, 2003

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