MobyGoal achieved! Thanks to all contributors who helped us reach 250 documented ZX81 Games.

Brian Martel

Game Credits

Business

Borderlands: Double Game Add-on Pack (2010)   (Owners)
 

Production

Duke Nukem Forever (2011)   (Gearbox Sofware Is)
Borderlands (2009)   (Executive Producers)
Brothers in Arms: Hell's Highway (2008)   (Executive Producers)
Brothers in Arms: D-Day (2006)   (Director)
Brothers in Arms: Earned in Blood (2005)   (Director)
 

Design

Brothers in Arms: D-Day (2006)   (Game Design)
Brothers in Arms: Road to Hill 30 (2005)   (Game Design & Direction)
 

Programming/Engineering

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 

Art/Graphics

Duke Nukem 3D: Megaton Edition (2013)   (Artwork)
Shadow Warrior (2013)   (Artists)
Shadow Warrior Classic Redux (2013)   (Artists)
Borderlands (2009)   (Artists)
Brothers in Arms: D-Day (2006)   (Art Director)
Brothers in Arms: Road to Hill 30 (2005)   (Art Director)
007: Nightfire (2002)   (Additional Art)
Half-Life (2001)   (Art, Models and Animation)
Half-Life: Blue Shift (2001)   (Graphics / Artwork / Animation)
Tony Hawk's Pro Skater 3 (2001)   (Art Director)
Half-Life: Opposing Force (1999)   (Models and Animation)
Shadow Warrior (1997)   (Graphics / Artwork)
Duke Nukem 3D (1996)   (Artwork)
Duke Nukem 3D: Atomic Edition (1996)   (Artwork)
Duke Nukem 3D: Plutonium Pak (1996)   (Artwork)
Sid Meier's Civilization II (1996)   (Graphic Artists)
Across the Rhine (1995)   (Graphics)
Sid Meier's CivNet (1995)   (Original Game Graphics)
Virtual Karts (1995)   (Art Director)
Task Force 1942 (1992)   (Screen Graphics)
Gunship 2000 (1991)   (EGA Graphics)
Sid Meier's Civilization (1991)   (Original IBM Computer Graphics)
 

Audio

Brothers in Arms: D-Day (2006)   (Voice Talent)
Brothers in Arms: Road to Hill 30 (2005)   (Voice Talent)
 

Creative Services

Brothers in Arms: Earned in Blood (2005)   (Game Manual)
Half-Life (2001)   (Manual)
Half-Life: Blue Shift (2001)   (Documentation)
Across the Rhine (1995)   (Manual Illustrations/Photos)
 

Administration

007: Nightfire (2002)   (Business Administration)
 

Thanks

Brothers in Arms: D-Day (2006)   (Special Thanks)
Brothers in Arms: Earned in Blood (2005)   (Thanks to)
Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 

Other

Aliens: Colonial Marines (2013)   (Gearbox Software is)
Borderlands 2 (2012)   (Gearbox Software)
Organ Trail: Director's Cut (2012)   (Kickstarters)
Duke Nukem Forever (2011)   (Gearbox Software Is)
Borderlands: Game of the Year Edition (2010)   (Owners)
Borderlands (2009)   (EVP)
Borderlands: The Zombie Island of Dr. Ned (2009)   (Development)
Brothers in Arms: Hell's Highway (2008)   (Gearbox Software is)
Halo: Combat Evolved (2001)   (Gearbox is)
Tony Hawk's Pro Skater 3 (2001)   (Gearbox Software is)
 

Companies

Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software is)
 


Developer Biography

Brian is the most experienced game maker on our team. He comes from a long history of game development first with Microprose then with 3dRealms and Rebel Boat Rocker. He has worked in just about every aspect of artistic design, creation and implementation for digital entertainment in nearly every game genre and is therefore a tremendous value to our team. Brian has worked on a number of top selling AAA titles from Civilization to Duke Nukem 3d to Half-Life games. He also serves as Gearbox Software's art director where he touches nearly every piece of art produced by our company in addition to inspiring design and creativity within our level builders.

Source: Selected articles from Gearbox Software Official Company Website - Talent - Brian Martel

http://www.gearboxsoftware.com/brianm.html

Last updated: Jul 22, 2003