Sean Reardon

Moby ID: 22314

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Starting life as a demo scene programmer, Sean quickly became lost in the world of polygons and visible surfaces. Around the same time that he entered college at the University of Texas at Dallas, Sean began work with his high school friend, Steve Jones, on the Opal Engine. The development of this engine brought much experience and led to working first at VRGN then at Gearbox Software. At Gearbox, Sean works with Steve Jones to create advanced technology for the PC and PlayStation 2, but he managed to find time to implement several key features of Half-Life: Opposing Force. Sean plans on finishing his Comp Sci degree at UTD, though it may take a while. Once, Sean ate a Taco Bueno product every day for ninety days.

Source: Selected articles from Gearbox Software Official Company Website - Talent - Sean Reardon

http://www.gearboxsoftware.com/seanr.html

Credited on 35 games

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Borderlands 2 (2014, PS Vita) Gearbox Software is
Aliens: Colonial Marines (2013, Xbox 360) Gearbox Software is
Borderlands 2: Mr. Torgue's Campaign of Carnage (2012, Windows) Gearbox Software is
Borderlands 2 (2012, Xbox 360) Gearbox Software
Aliens: Infestation (2011, Nintendo DS) Gearbox Software is
Duke Nukem Forever (2011, PlayStation 3) Gearbox Software Is

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