Mark H. DeForest

Also Known As

  • Mark DeForest

Game Credits

Programming/Engineering

Lilly Looking Through (2013)   (Chief Technical Officer)
Myst Online: Uru Live (2007)   (CTO)
Myst V: End of Ages (2005)   (Chief Technical Officer (CTO))
Uru: The Path of the Shell (2004)   (CTO)
Uru: To D'ni (2004)   (Gameplay Programming Lead)
Uru: Ages Beyond Myst (2003)   (Python, Interface)
Real Myst (2000)   (Conversion Software Engineer)
Myst (1997)   (iPhone Programming)
Riven: The Sequel to Myst (1997)   (Effects Programming Engineer)
 

Art/Graphics

The Manhole: CD-ROM Masterpiece Edition (1994)   (Technical Construction by)
 

Quality Assurance

Myst (1997)   (Beta testing)
 

Technology

Obduction (2016)   (Technical Consultant)
 

Thanks

Real Myst (2000)   (Legacy realMyst Team)
 

Other

Real Myst (2000)   (Core Technology Development)
Riven: The Sequel to Myst (1997)   (Effects Programming Engineer)
 


Developer Biography

There is no biography on file for this developer.