Mark H. DeForest

Also Known As

  • Mark DeForest

Game Credits

Programming/Engineering

Lilly Looking Through (2013)   (Chief Technical Officer)
Myst Online: Uru Live (2007)   (CTO)
Myst V: End of Ages (2005)   (Chief Technical Officer (CTO))
Uru: The Path of the Shell (2004)   (CTO)
Uru: To D'ni (2004)   (Gameplay Programming Lead)
Uru: Ages Beyond Myst (2003)   (Python, Interface)
Real Myst (2000)   (Conversion Software Engineer)
Myst (1997)   (iPhone Programming)
Riven: The Sequel to Myst (1997)   (Effects Programming Engineer)
 

Art/Graphics

The Manhole: CD-ROM Masterpiece Edition (1994)   (Technical Construction by)
 

Quality Assurance

Myst (1997)   (Beta testing)
 

Technology

Obduction (2016)   (Technical Consultant)
 

Thanks

Real Myst (2000)   (Legacy realMyst Team)
 

Other

realMyst: Masterpiece Edition (2014)   (Legacy Team)
Real Myst (2000)   (Core Technology Development)
Riven: The Sequel to Myst (1997)   (Effects Programming Engineer)
 


Developer Biography

There is no biography on file for this developer.