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Brian Jacobson

Moby ID: 16017

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Brian Jacobson is a Software Developer with Valve.

As a child, Brian first learned programming in order to crack all the computer games he couldn't afford. After being wracked with years of guilt, he decided to join the games industry to make up for his reprehensible childhood. At Looking Glass, he worked on Flight Unlimited, and then went on to co-found GameFX, and was a lead engineer on Sinistar Unleashed.

After a brief stint out of the games industry, he came back to his senses and joined Valve, where he is currently hard at work on Team Fortress 2.

Credited on 25 games

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Aperture Desk Job (2022, Windows) Valve
Artifact: Foundry (2021, Windows) Valve
Half-Life: Alyx (2020, Windows) Valve
Dota: Underlords (2019, Windows) Valve
Artifact (2018, Windows) Valve
The Lab (2016, Windows) Valve is
Counter-Strike: Global Offensive (2012, Windows) Valve
Portal 2 (2011, Windows) Personnel
Alien Swarm (2010, Windows) Valve
Left 4 Dead 2 (2009, Xbox 360) Valve
Left 4 Dead (2008, Xbox 360) Development Team
Portal: Still Alive (2008, Xbox 360) Personnel
Half-Life 2: Episode Two (2007, Windows) Valve
Portal (2007, Windows) Valve Corporation
The Orange Box (2007, Xbox 360) Valve
Half-Life 2: Episode One (2006, Windows) Valve
Half-Life 2 (2005, Xbox) Valve
Half-Life: Source (2005, Windows) Valve is
Counter-Strike: Source (2004, Windows) Valve
Half-Life (2001, PlayStation 2) Valve

[ full credits ]

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