Brian Jacobson

Developer BIO

Brian Jacobson is a Software Developer with Valve.

As a child, Brian first learned programming in order to crack all the computer games he couldn't afford. After being wracked with years of guilt, he decided to join the games industry to make up for his reprehensible childhood. At Looking Glass, he worked on Flight Unlimited, and then went on to co-found GameFX, and was a lead engineer on Sinistar Unleashed.

After a brief stint out of the games industry, he came back to his senses and joined Valve, where he is currently hard at work on Team Fortress 2.

Websites

There are no related websites on file for this developer. If you know of any related websites for the person, please consider contributing them.


Games Credited
Left 4 Dead 2 (2009), Valve Corporation
Left 4 Dead (2008), Valve Corporation
Half-Life 2: Episode Two (2007), Buka Entertainment
The Orange Box (2007), Valve Corporation
Portal (2007), Buka Entertainment
Half-Life 2: Episode One (2006), Valve Corporation
Counter-Strike: Source (2004), Valve Corporation
Half-Life 2 (2004), Valve Corporation
Half-Life (2001), Sierra On-Line, Inc.
Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
Sinistar Unleashed (1999), THQ Inc.
Terra Nova: Strike Force Centauri (1996), Looking Glass Technologies, Inc.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS