Eric Smith

Moby ID: 26589

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Eric Smith in 2003 is a Software Developer with Valve.

Eric has a B.S. degree from the DigiPen Institute of Technology in Redmond, WA.

Programming has been Eric's obsession since he began programming in Basic on his Atari 800 when he was 12. His college career began at the University of Washington where he studied Electrical Engineering. Unhappy with Engineering, he landed a job as a Game Counselor at Nintendo. Over the years, he was promoted and ended up handling Risk Management issues for Nintendo. When DigiPen opened its doors in the U.S. in January 1998, Eric saw an opportunity to change careers and "make" games instead of just play them.

Eric has lived in Washington most of his life and enjoys all the outdoor activities this area provides.

Credited on 26 games

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Aperture Desk Job (2022, Windows) Valve
Artifact: Foundry (2021, Windows) Valve
Half-Life: Alyx (2020, Windows) Valve
Dota: Underlords (2019, Windows) Valve
Artifact (2018, Windows) Valve
The Lab (2016, Windows) Valve is
Counter-Strike: Global Offensive (2012, Windows) Valve
Portal 2 (2011, Windows) Personnel
Alien Swarm (2010, Windows) Valve
Left 4 Dead 2 (2009, Xbox 360) Valve
Left 4 Dead (2008, Xbox 360) Development Team
Portal: Still Alive (2008, Xbox 360) Personnel
Portal (2007, Windows) Valve Corporation
Half-Life 2: Episode Two (2007, Windows) Valve
The Orange Box (2007, Xbox 360) Valve
Half-Life 2: Episode One (2006, Windows) Valve
Half-Life 2 (2005, Xbox) Valve
Half-Life: Source (2005, Windows) Valve is
Counter-Strike: Source (2004, Windows) Valve
Counter-Strike: Condition Zero (2004, Windows) Valve

[ full credits ]

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