Mike Wardwell

Developer BIO

Mike left behind his engineering and computer science studies at the University of Massachusetts to work in the games industry in 1997. Before joining Gearbox Software's design team, Mike worked for Ritual Entertainment where he contributed to Sin and the Quake Mission Pack: Scourge of Armagon. Mike also served as Commissioner and Tournament Director for the Cyberathlete Professional League®. Helping the CPL to become the largest professional gaming league in world, he managed over 12 Tournaments with a combined cash purse of more than $400,000.

Source: Selected articles from Gearbox Software Official Company Website - Talent - Mike Wardwell

http://www.gearboxsoftware.com/mikew.html

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Games Credited
Brothers in Arms: Hell's Highway (2008), Ubisoft, Inc.
Brothers in Arms: D-Day (2006), Ubisoft, Inc.
Brothers in Arms: Earned in Blood (2005), Ubisoft, Inc.
Brothers in Arms: Road to Hill 30 (2005), Ubisoft, Inc.
Halo: Combat Evolved (2003), Microsoft Games Studios
007: Nightfire (2002), Electronic Arts, Inc.
Half-Life (2001), Sierra On-Line, Inc.
Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
Half-Life: Opposing Force (1999), Sierra On-Line, Inc.
SiN (1998), Activision, Inc.
Quake Mission Pack No 1: Scourge of Armagon (1997), id Software, Inc.
Shrak for Quake (1997), Quantum Axcess
 

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