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Paul Norman

Game Credits

Production

Home Alone 2: Lost in New York (1993)   (Project Manager)
Navy Seal (1989)   (Created By)
 

Design

AVCStec Challenge (2006)   (Based on the Commodore 64 version of Aztec Challenge by)
Disney's Bonkers (1994)   (Gameplay Consultation)
Home Alone 2: Lost in New York (1993)   (Designer)
Navy Seal (1989)   (Designed by)
Navcom 6: The Persian Gulf Defense (1988)   (Based on the C-64 version by)
The President is Missing (1988)   (Original Concept)
Super Huey II (1988)   (Designed by)
Chernobyl: Nuclear Power Plant Simulation (1987)   (By)
Defcon 5 (1987)   (Based on the C-64 version by )
Beyond the Forbidden Forest (1985)   (Concept)
Super Huey UH-IX (1985)   (By)
Aztec Challenge (1983)   (Concept and Design)
Forbidden Forest (1983)   (By)
 

Programming/Engineering

Navy Seal (1989)   (Programmed by)
The President is Missing (1988)   (By)
Beyond the Forbidden Forest (1985)   (By)
Monster Trivia (1985)   (By)
Super Huey UH-IX (1985)   (Programmed by)
Caverns of Khafka (1984)   (By)
Aztec Challenge (1983)   (Programmed by)
Forbidden Forest (1983)   (Programmed by)
Slinky (1983)   (By)
 

Writers

The Case of the Cautious Condor (1992)   (Liner Notes)
Murder Makes Strange Deadfellows (1991)   (Written, Produced and Music by)
Presumed Guilty! (1989)   (Story Contributors)
 

Art/Graphics

Home Alone 2: Lost in New York (1993)   (Artists)
Presumed Guilty! (1989)   (Cast of Characters)
Shirley Muldowney's Top Fuel Challenge (1987)   (Graphics)
 

Quality Assurance

Rings of Zilfin (1986)   (Playtesting)
 

Thanks

Forbidden Forest (2003)   (Additional Work and Thanks)
Super Huey III (2003)   (Additional Work and Thanks)
Eradicator (1996)   (Special Thanks to)
 


Developer Biography

Started working for Cosmi in 1982. With Cosmi's low budget like environment, Paul Norman was making all aspects of the games he created. He is known for Forbidden Forest, Aztec Challenge, Super Huey I & II, and Navy Seal.

Last updated: Mar 19, 2006