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Paul Norman

Game Credits

Production

Home Alone 2: Lost in New York (1993)   (Project Manager)
Navy Seal (1989)   (Created By)
 

Design

AVCStec Challenge (2006)   (Based on the Commodore 64 version of Aztec Challenge by)
Disney's Bonkers (1994)   (Gameplay Consultation)
Home Alone 2: Lost in New York (1993)   (Designer)
Navy Seal (1989)   (Designed by)
Navcom 6: The Persian Gulf Defense (1988)   (By)
The President is Missing (1988)   (Original Concept)
Defcon 5 (1987)   (Based on the C-64 version by )
Super Huey II (1986)   (Designed by)
Beyond the Forbidden Forest (1985)   (Concept)
Super Huey UH-IX (1985)   (Based on the C-64 version by)
Forbidden Forest (1983)   (By)
Aztec Challenge (1982)   (Concept and Design)
 

Programming/Engineering

Navy Seal (1989)   (Programmed by)
Beyond the Forbidden Forest (1985)   (By)
Caverns of Khafka (1983)   (By)
Slinky (1983)   (By)
 

Writers

Murder Makes Strange Deadfellows (1991)   (Written, Produced and Music by)
 

Art/Graphics

Home Alone 2: Lost in New York (1993)   (Artists)
Shirley Muldowney's Top Fuel Challenge (1987)   (Graphics)
 

Quality Assurance

Rings of Zilfin (1986)   (Playtesting)
 

Thanks

Forbidden Forest (2003)   (Additional Work and Thanks)
Super Huey III (2003)   (Additional Work and Thanks)
Eradicator (1996)   (Special Thanks to)
 


Developer Biography

Started working for Cosmi in 1982. With Cosmi's low budget like environment, Paul Norman was making all aspects of the games he created. He is known for Forbidden Forest, Aztec Challenge, Super Huey I & II, and Navy Seal.

Last updated: Mar 19, 2006