Steve Cartwright

Developer BIO

One of the many superstar game designers who helped bring Activision into the spotlight in the early 1980's, Cartwright's resume of accomplishments is a long and distinguished one. Barnstorming, Frostbite, MegaMania, Plaque Attack and SeaQuest were all hit titles which he designed for the Atari VCS. For the Commodore 64 computer, he designed and produced a licensed home version of the blockbuster movie Aliens, which was the first game to sport digitized cut-scenes in a home game. He followed those titles up with a pair of well-received now-classic games for the Commodore 64 and Atari ST computers, Hacker and Hacker II.

He left Activision in the late 1980's and took his talents to Accolade, where he worked on Fast Break, Search for the King, and Lost in L.A. – the first graphic adventure game using digitized actors. He joined Electronic Arts in 1992, where he first helped revive the stale NBA Live product line, and then took the PGA Tour line from struggling to multi-million unit success with the addition of Pebble Beach and Tiger Woods. Most recently, he returned to his roots by developing simple, addictive games for Glu Mobile.

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