Jonathan Knight

Moby ID: 38715

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Jonathan has been working in the Computer and Video Game industry since 1994, having begun as a Line Producer at Interplay, then a Producer at Activision, and having worked as an Executive Producer or GM/Studio Head at major publishers including EA, Zynga, and Warner Bros. Interactive.

He has been a production or creative leader on a number of major game franchises, including The Sims, Harry Potter: Wizards Unite, The Simpsons Game, FarmVille, Words With Friends, Wolfenstein, and DC Comics. At EA, he was the creative force behind the blockbuster game Dante’s Inferno.

Jonathan, as of September 2021, lives in California, and most recently serves as the GM of Games for The New York Times, operating and empowering the team that brings daily joy to puzzle solvers with games like The Spelling Bee, and the New York Times Crossword.

Credited on 33 games

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Digits (2023, Browser) General manager
Battlezone: Combat Commander (2018, Windows) Additional Thanks
The Sims 2: Ultimate Collection (2014, Windows) Special Thanks
Dante's Inferno: Trials of St. Lucia (2010, Xbox 360) Franchise Executive Producer
Dante's Inferno (2010, Xbox 360) Executive Producer
The Sims 2: Double Deluxe (2008, Windows) Special Thanks
The Simpsons Game (2007, Nintendo DS) Creative Director & Senior Producer
The Simpsons Game (2007, PlayStation 3) Creative Director
The Sims 2 (2005, PlayStation 2) Special Thanks
The Sims 2: University (2005, Windows) Special Thanks
The Sims 2 (2004, Windows) Lead Producers
The Sims: Mega Deluxe (2004, Windows) Production
The Sims: Makin' Magic (2003, Windows) Producer
The Sims: Superstar (2003, Windows) Producer
Return to Castle Wolfenstein: Game of the Year (2002, Windows) Special Thanks
The Sims: Vacation (2002, Windows) Production
Star Trek: Bridge Commander (2002, Windows) Special Thanks
The Sims: Deluxe Edition (2002, Windows) Production
The Sims: Unleashed (2002, Windows) Producer
Return to Castle Wolfenstein (2001, Windows) Special Thanks

[ full credits ]

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